It's a final boolean which indicates whether it's running on the client side or server side, so it doesn't have any use in a server side Bukkit...
nope – both will function identically but re-assigning is unnecessary.
"not interested" isn't quite true. I devote my time where I can and at the moment it doesn't lie extensively with Bukkit. Correct; it's...
Not unless you want the player to control each of the dragon components separately. Here's a sample of what I wrote a while ago for this in...
Apply the same calculations to the dragon's general move method (or something of the like). I answered a similar question in my old thread ;D
I'm completely fine with you continuing the original tutorial. My only problem was that you didn't noticeably attempt to write/update it yourself...
This tutorial would be cooler if you acknowledged where you copied this from: [IMG]
Internally, EchoPet uses that type of thing in the in-built pet GUI. If you need anything else there is (some) documentation over on the wiki...
Try using any of the development builds upwards of #18. It was the result of an error by me that has since been fixed :).
Farewell.
Your contributions are greatly appreciated. Hope to see you around on IRC, desht ;D
I'm not confirming anything in that regard as I'm still unsure. We'll have to wait and see :) those feels <3 Thanks so much for recognising; I...
"awesome" + "lol768" = oxymoron ;) It's been a pleasure to know and work with you, lol768 ;D
My future here is still unclear. We'll have to wait and see.
Thanks JOPHESTUS. You are a wonderful friend and I hope we can keep in contact for a long time ahead <3. Your birthday threads will always be...
<3
It may be the case that you don’t recognise me, nor do you know where my piece fits into the wonderful puzzle that is known as Bukkit. But in...
Hopefully we can turn that into the very near future ;D
Thank you so much for everything you've done for this project, TnT :). We'll miss you <3
Separate names with a comma.