@mythbusterma It's not like a normal survival server, that is what I want to happen. @1Rogue I don't understand what you mean, I want the plugin...
@ThunderWaffeMC This does not seem to be working for me. Can you provide some code on how to use it.
Hello, I have a map on my server where players will play and one where admins build. I want to make it so that every night or when I run a command...
megasaad44 I am going through the explosion's blocklist and checking if the block above the current block is in the blocklist, if not(its not in...
Matroix7 Make a separate listener class, as you have it now you would be putting your events in a method. Also try using a Hashmap for the kits...
Gerov I have looked at the block physics event but I don't want it to be for every block on the server and I don't see a way to get if the block...
Hello, I am making a plugin that regenerates explosion damage and I have come across an issue. If a block explodes and there is...
callum2904 In your class you should probably use UUID, not player objects. Maybe make an update method that reloads the displays to have the...
I can connect to a MySQL Database fine and can execute queries but I am planning on making a Kit-PvP server where every kill a Stored Procedure is...
Mattkx4 Depending on what type of minigame you're doing you could record everytime a wool is placed and then go through the list setting the block...
What have you tried already?
Theres probably a better way than just going through the whole world. What exactly are you doing?
Adamki11s I've done All That. The problem is that * doesn't work
Space_BR I can do that for my own plugin but I can't do it with other plugins.
NathanWolf I found that out by installing PermissionsEX and it worked with pex. The Pex source code is huge and hard to navigate, do you have any...
I'm making a Database Permission Plugin and Everything works except for *. Anybody know why? Code: try{...
is getType() depricated? Add Supress Warnings
its at line 39 of your gunlistener class
remove updateinventory
Is that all the code in your interact event?
Separate names with a comma.