Oh woah, thanks! I got it to work now! :D Easier than I thought haha xD EDIT: I also did not notice I redefined the variables, oh man I feel...
Hello everybody, I've been working so freaking hard on getting this fixed, and no matter what I try, I always end up with an error. It has...
They are all right, not possible unless you make a resource pack.
That's exactly how you do it, just like when you are adding craftbukkit in Eclipse :)
Hello lewys my lovely cat
Can you make a tutorial about quests and saving hashsets?
What if it were to be a zombie?
How would I do that? An example would be absolutely brilliant!
Hello all amazing people out there! I have been working on a plugin in a good amount of time but i encountered this really annoying problem. It...
Lol, was it that simple! xD I was absolutely overthinking it all in my head, might be because I am very tired. Anyways, thank you alot!
Bbbbbbumper kill! Bump c: EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Bump :)
Hmm, still doesn't work. Code @EventHandler public void onInventoryClick(InventoryClickEvent e) { Player p = (Player)...
Like this? @EventHandler public void onInventoryClick(InventoryClickEvent e) { Player p = (Player) e.getWhoClicked(); if...
Is this how it's done? Because I still get an error Code private Inventory inv; public SkillTree(Plugin p) { inv =...
Hello everybody, I have encounted a few sad problems. When I click outside the inventory 'SkillTree' it will give me a error, here is the error...
Hmmm, let me see if I can fix it :) I feel very stupid now xD Lol, thank you! :) Didn't even see it. I feel so stupid now! xD SOLVED! EDIT by...
Hello everybody for the third time! And you know what they say about 3, it's of course the lucky number! Anyway, I have been working progressive...
Yeah, already know. :D SOLVED! :) EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Lol, yeah forgot that, let me see Woohoo! It works, thank you my master! xD EDIT by Moderator: merged posts, please use the edit button instead...
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