Unless I'm sorely mistaken, it does every time the minecraft version changes, and only when the minecraft version changes.
Killer Minecraft is a plugin designed to make it easy to create and play PVP game modes. It comes with a collection of different PVP game modes...
"Bukkit added new ores???" :eek:
Awesome! Thanks, guys. Regarding the "safeguard" ... not sure if I should ask here or elsewhere, but is the only thing required to make a plugin...
Hmm... not for me, it doesn't! http://imgur.com/QMu4n
Sorry to nitpick, but Bukkit allows me to distribute a plugin using the MIT license, which (to my understanding) effectively abdicates all...
So at the moment, there are two different types of beta builds - some are "it compiles, hey" and others are well-tested? I hadn't appreciated that...
I ran into this one, and have a fix! Once you've given it a weapon, there's a funny little method you need to call so that it'll use it. It's not...
Ah sorry, I moved the project. The links in my last post should now have been updated. The actual file itself is here:...
You shouldn't have to create your own travel agent: normal portalling already has one created. You also shouldn't have to run so much of your own...
Use a repeating task (sync or async depending on what you want to do), probably set it to run every tick, and once your long process is done,...
The base minecraft code is here: https://github.com/Bukkit/mc-dev
Well unless there's a packet that the server could send to the client that sets their pitch and yaw without affecting their position, there's...
http://forums.bukkit.org/threads/solved-place-a-block-even-if-a-player-is-there.92595/ Best bet would seem to be detecting them during block...
Looks pretty good, thanks for posting the solution.
Oh so you want your square to be sunk into the rest of the world, as opposed to raised above it? You'll need to extra code to handle the...
True, if another plugin is trying to do something with a deleted world, it'll likely crash. I wouldn't expect other plugins to have references to...
Well, I was recommending base it on my code... Lucas just found a potential bug in it. When the plugin starts, you want to bind the region file...
Well if you want to use the existing ChunkGenerator (i.e. the default world), then you'll want to listen for the WorldInitEvent, and add a...
LucasEmanuel Ah, excellent catch on the regionfiles map. Thanks!
Separate names with a comma.