Thanks for everyone who's contributed to the Bukkit project & the staff which have been behind the project and the community. I wish you guys luck...
Most likely due to regex and it being a bit easier.
As much as I enjoy the extended points from http://www.docjar.org/docs/api/java/lang/reflect/Proxy.html, you could just link the article to save...
In some cases it is nicer over using NMS where you have some methods which are compatible over versions. The general use of this was to aim to...
http://stackoverflow.com/questions/435553/java-reflection-performance Although you are trying to pop someones bubbles perhaps you should show...
Added some small changes to the library (simply redownload the original gist etc). Changes: Now auto-unboxes objects given as parameters which...
"Pros?", a much cleaner interface which you can allow other plugins to use as a bonus as well as essentially Object Oriented Reflection.
Yeah essentially it uses the inbuilt Java proxy class and allows and handles the method calls using it.
ClassTrap - A polite reflection library which allows the uses of interfaces. So we've all been there, you want to implement a new fancy feature,...
Download the latest version, disable mcore as well as factions in the config.
You could figure out how to put a custom falling sand entity with custom block id
Just remember not to breach the license of the APIs.
You could always have a Runnable running every 5 Ticks or so checking if the player is riding it, If now remount it.
sounds good!
But what if SimplePluginManager isn't SimplePluginManager! What about custom plugin managers :(, I prefer Bukkit.getPluginManager().getClass()...
Although the other responses may seem vague they don't really get to the point, If you wish to add an API you can create a class such as...
You may want to consider using RemoteEntities Lib -...
You haven't explained what's the issue with the code? What happens when you do the Multiverse API code etc. Please explain what you're trying to...
Currently i'm a bit busy to post an example but I can point you in the right direction. Have a look at this NPC library ->...
Separate names with a comma.