I am completely aware about how their poses work, that's not the issue. "ArmourStands do not rotate" I beg to differ, see my GIF above. As you...
Yep, has no effect. While the stand is changing rotation while it's on my head its yaw doesn't change either.
Sorry for the bad manners but ,*Bump*. Still haven't managed to figure this out!
Thanks for the reply! I'm not sure whether that packet would help me out, since it's not exactly head rotation? It's an armorstand which I think...
Hi there I'm having a bit of trouble with the rotation of armorstands. Situation: Player entity has armorstand entity as passenger. Armorstand...
Upon ban, kick the player, and save the return value of System.currentTimeMillis() to a file about the player, including the time period he'll be...
As I said in my previous post: "getClickedBlock() returns null when the Action is involving air." Even though I right click a block with a sapling...
getClickedBlock() returns null when the Action is involving air. Afaik, it's an enum, and therefore should work just fine both ways.
Not as long as there are no block updates. Once the block is there, it's not that hard to keep it there. The problem i'm having is the placing of...
put this in your Listener class @EventHandler public void onPlayerJoin(PlayerJoinEvent evt) { BarAPI.setMessage(evt.getPlayer(),"Message 1"); }
Hi there, I'm developing a plugin in which I need the player to be able to place saplings on any block, other than just dirt or grass, which...
Thanks I missed that!
Hi there, I got a bit of an issue with getting my project approved. I submitted my project on the 6th of December, (You can find the project...
Hi there, This might not be an exact bukkit related question, but I'm giving it a go anyways. basically, I migrated my plugin to a maven...
Really? It was that simple? Jeez I feel like an idiot now xD Thanks for helping me out anyways :) I'll remember that!
Hi there, I've been trying to migrate my plugin project to a Maven one, (Which I'm still a total noob at), and managed to reference bukkit with...
k, good luck then! I'll continue working on other parts of what I'm supposed to be doing until one of us comes up with a solution xD
I just appreciate the fact that people help me :) Btw, idk if it might help you, but throwing items away with Q doesn't even trigger the event I...
Awesome thanks :D Please notify me if you've found anything. Thanks for your help!
Well thanks then for your time :P I'm wondering why the ClickType.DROP thing exists then, as i'm not sure what else it would be used for.
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