Things still work fine with 1.7.9-R0.1. That said, I am working on a new version with some interesting new features, that will make MondoChest...
For servers not running 1.7.5+, player.getUniqueId() does not return their Mojang UUID. This service will consistently return their mojang UUID...
public domain for my cache class, I don't think it's worth me making a hullaballoo over a single little class, though it'd be best to check with...
I added a support class for the purpose of supporting pre-1.7.5 servers and current ones simultaneously within the same plugin code, that is meant...
The metadata API is thread safe because it was written that way, having "synchronized" on every method. While this may be thread-safe, it does...
Realistically, the best way to get accustomed to coding plugins is to code plugins. In doing so, you will find there are things you don't know how...
I've now added a much better manual on all the various awesomeness you can do with MondoCommand here: http://mondocommand.rtfd.org/
Really smart way to wrap metadata access :) By the way, JavaPlugin implements .equals() so if...
Still works with 1.5.2-R0.1, so not going to make an update just yet.
MondoChest 0.7 works fine with 1.5.2-R0.1, but as is usual, I don't make release versions until there's a recommended build.
I just released version 2.2 of MineralManager yesterday. It contains a number of cleanups that reduce the code size and speeds up the...
It is half baked, and I have been working along with the bukkit devs to change / clean it up. However, when keeping in mind API breakage and all...
The Metadata API is for setting arbitrary metadata on many types of objects (blocks, entities, worlds, players) that is keyed on a string. These...
This is actually incorrect, the memory is only truly cleared when it's explicitly removed or the server is shut down. That said there is a small...
(I'm playing both sides of the argument here) So, a bit of background: With the "API provider" pattern generally some interface library exists,...
I have released MondoCommand 0.3, and with it comes even cooler dynamic registration via annotations (optional, you can still register...
MondoChest 0.7 is out, and it's the biggest change in a while for server admins: fine-grained access control lets you manage chests, as well as...
Glad you dig it. Have you had a chance to use it? any comments? By the way, I just released version 0.2, and the API has stabilized somewhat, I...
One of the most irking things about developing bukkit plugins is handling commands, especially when you want to do the more common approach these...
MondoChest 0.7-pre1 is out which includes some major cool new features for big servers / PVP servers: fine-grained access control lists. I need...
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