:D
Hello, i would like to know how i can use variable1 from class1 in class2 can somebody explain how i can do this?
set it to zero after every change
MinerPiggeh This is how i would do it: 1.Check how long it takes for when an item hits the ground with a timer 2.after a itemdropevent->let a...
MinerPiggeh you want to know if an item is touching the ground yes?
I think he wants to know if an item has been thrown on the ground...?
check the gold nugget's velocity, if its not moving its prob on the ground right?
Thanks man
Hello, i'd like to know how you guy would approach this. basicly i want to have much less clay ''groups'' in the sea + river. any ideas?
Thenewboston java tutorial on youtube, watch till episode 40 (thats what i did) , that way you learn alot about java.
I dont know how to skip the chest animation + sound, i tryed alot of things but nothing works. anyone here got a good idea? thanks in advance
Hmmm weird thing is, it does teleport them but it wont turn chickens? gonna try on other animals right now but it wont work on chickens Nvm it...
Oh Thanks :P
Any clue how to do that? :/
aha :P Well the shave part is pretty much done Still not going so well with the rotating of animals without replacing/teleporting them
Is there a way to shave a sheep without a player? Is there mayby a code that makes a sheep a shaved one? and also, is there a way to rotate a...
OnEntityDamageByEntityEvent get the entity who is the damager Check if its a player IF thats true, cast it to a player, like: Player damager =...
Hello, i want to know how i can make , let say beef, unstackable I have searched the forums but couldnt find anything D:
Search button isnt getting used these days...
this would be very easy to make actually :D ill do it!
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