The default implementation of the yaml configuration class cannot read utf-8 characters. Or you can try using the unicodes instead of the chars.
I have done this before using packets, just sending a set item packet with an arrow item in it on slot 9 or something like that so it is invisible.
@Bammerbom I will try to setup a maven repo, and you cannot edit a existing villager, they would require a rewrite in order to make this...
@LaPiMoNsTeR Yes, that was what I wanted to see, I thought it would be something like that, but I should prevent this errors. :)
Can you give me the code?
@LaPiMoNsTeR What are the recipes that you added?
@LaPiMoNsTeR I will look tommorow into the error, but when does it occurr?
@benfah There error is not caused by my library, I don't see any trace of my library in the error stack.
https://github.com/Cybermaxke/MerchantsAPI/wiki ;)
Complete rewrite of the api and implementation, so you will have to rename some methods. This build supports also multiple customers that can use...
I have checked the client code, but I haven't found a way to open it with packets, opening the command block is now completely client side.
In minecraft version 1.8, you can no longer open the command block with the same packet, only signs.
You can also resize the LargeExplode particle ;) Instead of the offsetX you will need to the size calculated with the formula: (not tested)...
You need to use the json parser: String jsonString; JSONParser parser = new JSONParser(); JSONObject object = (JSONObject)...
I made a resource extractor some time ago, I made som changes so let me know if there are bugs. ;) http://pastebin.com/EEpZR55B Here a usage...
timtower The max is 64, displayname is 32, suffix and prefix are both 16.
This is a problem for materials with the same material and data, I was able to make a workaround for this problem, by basicly sending only the...
This can be usefull ;) https://gist.github.com/aadnk/6912248
I think that the texture urls are random, and all the textures you upload are saved on the database, even old ones. Here a example:...
You can get data from the mojang servers which contains the skin urls, player name, etc.
Separate names with a comma.