bump
Hello Guys, So for a minigame plugin i'm trying to get a worldedit Polygonal region. Later on i will save the region to a Yml file and then...
@Skionz Ok but if i update the plugin the config inside the jar file has the latest version, but not the file in the plugin folder, so i need to...
Is it possible, if yes any help welcome So i have some default YML files in my jar, But when the plugin gets updated and i added a new features...
Add: player.updateInventory(); And if you get an error please post the error
max 20 mins :p
i can make you the plugin i'm bored :p
@xSketti ok i can try to make this, don't know why my post has been deleted
just use the event OnPlayerMove, and OnMove teleport player to previeus location
The error is a nullpointer error and i know its the names because it doesn't take the kits seperated look good at the code and maby someone finaly...
Noone will help me if im not showing the code then look good because i'vr posted the code!
I know whats null the "names" is null Names is aml the kits in a list So what it does is looking for "Kits" + "." + names So it looks for...
Yeah ok but it is in the config "kits" and i know how to get a list but i need toget only the kits that hase inUse: TRUE. The kits that are false...
i just need to get the kits that are in use sended to the player
Hello, I'm working on a plugin and i need to firgure out how i do this: I have a customconfig with all kind of kits i have a command where you can...
still get the error bump EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Thanks for the reply I get a error under if(ConfigHandler.TeamDeathMatchKitsConfig.getBoolean("Kits" + "." + names + "." + "InUse")) "type of...
Yeah
Hello, I'm working on a plugin and i need to firgure out how i do this: I have a customconfig with all kind of kits i have a command where you...
place that somewhere in the code NOT IN ENABLE: public File newfile; Then in the onEnable section: newfile = new File(plugin.getDataFolder(),...
Separate names with a comma.