Metadata is data you can add and read from a block. The only problem with this is that it is not persistent. So after a restart of the server the...
Thanks for the replies. I will go and use that for the plugins!
You can do a .getType on the entity. This will return you the EntityType of the entity. Using the .getName() on that EntityType will give you a...
Dear developers, I've been making plugins for some time now and I can't figure out how to do the following in a way that is kind to the...
Not exactly. I'm still working on them, but just not as much as before. This is becoming a very big project and I just hope I haven't done...
Sorry for the lack of updates. Been busy working on some semi-private mods. Also the uncertainty of the Minecraft API has taken its toll on the...
No problems here...
Yeah I know. I'm a sucker when it comes to documentation. As I'm still not satisfied with the code I won't post it publicly. But this won't take...
I've been pointed out to the latest weekly build of Minecraft, http://www.mojang.com/2012/04/minecraft-snapshot-12w17a/, and what do I see?...
This works on all the latest versions of Bukkit! :) I will try and make some documentation. Video would be hard because I can't record my own...
Permissions are, if you're using the right permission plugin, settable per world. So those work. For other stuff where a location is needed it...
Where did you place the plugins jar files? Go to your directory where you've placed Bukkit. There should be a folder called plugins. Place the...
Your doing it right! Does your listener works right? (Maybe add a System.out.print("Hail to the king!") or something like that to check if your...
Isn't it easier to fire an custom event with plugin A and catch that with plugin B? If so, it's all on the wiki:...
Just write the itemstack into your config. You will be amazed that that works ;) PS: It's because itemstack has the ConfigurationSerializable...
You will need a plugin that keeps the chunk with the dispenser loaded. Now chunks only load when there is a player near. And unload when there...
You need more caps in your thread title or else no one will help you!
No problem! 10 Secs for me... Finally a solution for you!
Two things. Are you running in offline mode? Second, have you updated all your plugins?
Get the player from the event and call .getKiller(). Couldn't be easier! :)
Separate names with a comma.