Hey, i got some serious troubles editing and checking blocks in the onChunkLoad and onChunkUnload event. Im wondering if these events are raised...
Hey, saving my database entities in onDisable() (called because the server is shutting down), always raises an OptimisticLockException on my...
Does that plugin fix the random OptimisticLockExceptions too? I sometimes got them while working with mysql and having a float or double value in...
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Hey, is there a way to register a command at runtime without adding it to the plugin.yml? Best regards Zacherl
Ther problem is there again. If i use floats in my entity, it fails everytime i try to update or delete a row. If i use only doubles it works as...
You can use the onEntityDeath event for natural looking drops.
Hey, i use the bukkit database framework for some operations and i was wondering if there is any buildin function to cache a row i queried? At...
Very nice plugin! Keep up the good work and please think about adding support for furnances :)
There is no "clean" solution i think. My idea is teleporting the player to the same position every second.
My knowledge about threads is perfect :P I started developing complex multi thread applications for windows systems a long time ago. Its just the...
This one: http://wiki.bukkit.org/Scheduler_Programming The exception is raised, if i access one data object from two threads at the same time. I...
Just because in the wiki it says "tasks which block, i.e. network read tasks" should not be executed in the main thread. And a mysql link is a...
I use the bukkit database interface. Should i query / update data within the main thread too? Sometimes i got a persistence data lock exception or...
setNewExp() in the entity death event works fine for me with the newest bukkit version :P
Allright, so i even need to sync a simple player.teleport() in my onCommand callback i guess =/
Are events (like chat commands) raised from the main thread or do i have to sync that too?
Sure your code works so far, but i dont want to primary change the dropped exp. Im going to totaly avoid the loss of exp when you die. The...
That does not show any effects. After i die my exp got decreased.
Hey, i tried to avoid exp loss on death, but the api seems to be buggy. public void onEntityDeath(EntityDeathEvent event) { if...
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