If all it takes to rank someone up is to run a command, then it should already be possible.
*brushes away cobwebs* It has been a long time coming, but it is finally here *chokes on the dust plume from touching the web*. The refurbishments...
While I am not really keeping this page up to date well, the BukkitDev page will always be current.
My apoligies, I just checked the code and found a discrepancy between the death command capabilities and the command setter. I will endeavour to...
You used 'potato' correct in the '/addopcommand', but it can not work the way you used it in '/setdeathcommand' since the plugin would have no...
Ah right. You can do that with the word 'potato' for the commands which involve an active player (which means not the server or startup commands)...
Did you try to ask the question that is in this quote? If so, then my answer is no. While it sounds like an interesting feature, it would be out...
I have a bit of an itch to do some of this Minecraft programming again. The first order of business is having a more suitable combat system (and...
Did you create an identifier beforehand (like in "Step 1" in the "How To Use" section)? If so, do you mind showing me how you did it?
'/addrpgworld' should cause the world name to be saved for the plugin on shutdown, which stops the need to keep re-typing '/addrpgworld' every...
Good idea.
Is it that your block data keeps being reset or all the others as well? It is probably the same problem which several other people (that are not...
Wooooo!
Version 1.5.1: Just some house-keeping stuff this time. Replaced code that is deprecated in CraftBukkit 1.2.5-R5.0, removed unused code and fixed...
That is a pretty cool idea.
Version 4.6. Added the command '/cpreturn <player_name>' which teleports the player back to their most recent checkpoint. There is also a few...
Could you then describe to me which part of the 3 step explanation is confusing, because the explanations given seem simple enough to me (that may...
I would love to check it out. I will be able to do that around this time tomorrow. 1. Ok, I shall fix that. 2. This should be possible, so I...
Maybe...eventually. In the meantime, the 3 steps given in the original post should be sufficient.
This is basically how it runs: [OP section (set up section)] Create command identifier Set identifier to event, block etc. [/OP section] [Trigger...
Separate names with a comma.