Good afternoon everyone, I just have a quick question. In the past I was able to apply potion particle effects using the craftbukkit code:...
Okay, so I've made a little bit more progress... I found that in Block.java there are a bunch of static final block variables where block are...
Haha, very nice; funny enough I found it too but in a difference class; in BlockGrass.java. So I made this class for now to experiment, but the...
Good evening everyone, I was wondering if anyone knew what controls block spreading in craftbukkit? There is a block spread event, meaning...
Good afternoon all, I was curious if anyone knew how to set the display name of a chest block in the world programmatically? I know how to do it...
I had the same epiphany with Dominion, that is what lead to this post. :D There are better ways, but I just use the alternative downloads...
Thanks for pointing me towards this, I just noticed them at lunch today myself. :D That is most likely because they only introduced the events...
Sadly they are entities not blocks (like paintings), so they don't trigger this event. I tried for curiosity sake, but nope. Still, thanks for the...
Good evening everyone, Has anyone found a method of detecting when an Item Frame is being broken / placed, simular to paintings? Anything like...
It's because you are using Entity, The super class "Entity" does not have the addPotionEffect method, that is a product of the LivingEntityClass....
--snipped-- The information in this post was incorrect, please see the following post. Another option may be to use the PlayerKickEvent This...
So basically find every player/entity in a 10 block radius, and make the players/entities within that radius fire an arrow at the player in the...
Did you import the classes? I believe the first two are the result of not importing the PotionEffect or PotionEffectType into the class; and the...
Fantastic, I am happy to hear you were able to resolve your issue. Good luck with the remainder of your project. :D
I'm happy to hear you accomplished your goal, that was a fairly complicated concept for a beginning to wrap their head around. I am impressed...
You can't keep calling "rs.next()" within the while loop, each time you do it grabs the "next" object in the list, not the same one. Instead use...
Here you go: http://jd.bukkit.org/apidocs/org/bukkit/entity/LivingEntity.html#addPotionEffect(org.bukkit.potion.PotionEffect, boolean)
You need to provide us your code, and if you don't have code you need to attempt it to the best of your ability and post the broken code. Sorry,...
As I stated above, I simply don't have experience with config.yml; I would advise clicking search, limiting the board being searched to plug-in...
As stated above, use a sheduler, and each time the runnable is executed do the following: 1) get the players location and store it in a variable...
Separate names with a comma.