:/ It's given me a headache :P (Moderator: Could it be moved please?)
So to summarise, I have a code snippet beneath, for checking if the players inventory is empty. I have checked if the player object is null - it...
Hey, I'm currently having this issue: http://puu.sh/9CgIU/0a81dae430.png My initial thoughts were incorrect character encoding, but my...
Any sort of diagnosis on this? Thanks 23.02 17:16:25 [Server] ERROR This crash report has been saved to:...
Hmm, okay this is great - I can see something working. However, the spawning is all wrong, I have blazes in wrong biomes (I do clear the lists...
For some reason or another, this is not working for me. I have tried changing some things here and there but nothing is playing right - I still...
Hey, I'm trying to make a world generator! Is it possible to change how particular biomes look, but also make the transition look smooth? I...
I'll be more than grateful if you could create a tutorial for my plugin MoxieSkills, as linked under my name on this post :)
Hey all! Apologies if this is in the wrong place but could I kindly ask developers to fill in this survey for me:...
Hey, one of my plugins is using maven now, and as it is a chat plugin, it has a lot of dependencies. However, I can't build it with maven because...
Let's play a game of "Spot the bit where it says EnderDragon: All Known Subinterfaces: Boat, ExplosiveMinecart, HopperMinecart, Horse, Minecart,...
Hey, does anyone know any "hacks" or methods for cancelling the shift-click dismount feature? Preferably in the form of an event? We can't use the...
More constructively, is there anyway for members of the community (particularly developers) to help get (Craft)Bukkit to 1.6?
Try this: @EventHandler public void playerInteract(PlayerInteractEvent event) { Player player = event.getPlayer();...
Any suggestions that wouldn't involve manipulation during this? It'd be more fitting to be able to change the definitive values in craftbukkit
I know how to do that stuff, I'm looking at changing the craftbukkit code with reflection, as opposed to bukkit API
Hey, basically I'm trying to change the max durability and armour values of gold using craftbukkit. Below is what I have but it isn't working for...
Just curious on this topic. Obviously bezier curves are used in computer graphics, I just wondered if anyone had tried to implement it into...
Yes but that's the problem bit :P I'm capable of doing the first part easily, it's just the knowing which inventory it came from..
Okay but I have two player inventories open, so I have no idea how to tell which one the cursor itemstack came from?
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