I thought about that. However, this idea has some flaws: - The head also faces south if you were far away. (You don't need to be that far away,...
It works if I am standing right beside it, but as soon as I relog, they are facing south again. The same with my NPCs... I'm starting to think...
Started doing that as soon as I read your previous post. I noticed NPCLib doesn't do anything different, so I made a little test plugin. The...
I'm doing it by myself
Hey guys, I really need help on this one. I am currently developing a NPC plugin and I can't get my NPCs to look in the direction I want them...
Bukkit has ebeans implemented. Use getServer().getDatabase() to get acces to the ebeans server. You have to put "database: true" in you...
Just remove every "return false;" at the ende, put them all into onCommand() and put the "return false;" at the VERY end. That will do it, quick...
The "normal" for-loop works like this: You have one instruction that is executed before the loop is run. You have one instruction that returns...
Hey there, I am using the built-in Ebean persistence for my plugins, but I cannot figure out how to use a compound primary key. I tried it like...
When I first saw the SuperPerms, I reacted like that, as well :) However, as a plugin developer you are able to to set children to permission...
"Message" is spelled "Message", not "Messege" :) Please update your API before it gets too big... Also, please use the bukkit SuperPerms, it's...
That spells name is actually Extinguo. @ImmortalOverlord: Didn't you read these 2 pages? It's alreaddy in the works. (Most work will be the...
The permission node mcmmo.tools.mmoedit is not even present in my config.yml. Neither in any groups or for a player. permissions.yml is empty. Why...
The way I did understand it, there are wildcards, but you can't have a global '*' node. I might be wrong, though. I guess the whole concept should...
I actually like this. And I hope all plugins will switch their permissions system immedeately. All this "You need GroupManager", "You need...
@Lennard: You have to use [Script] E~ or it'll only trigger through inputs. But you are right, the wiki is outdated. Catma! Update it! :D
Since it is very hard with barely any information on how to use, I decided to make a little tutorial about how to add a simple block. (This is...
Thank you, I managed to workaround this :) Edit: we need a way to change the tile of a post. It's always nice to add a [Solved], so anyone trying...
Meh, I guess I have to use a shitty workaround :D Okay, so how do I turn my CraftSign into a TileEntitySign? Thanks for your great help, I didn't...
But you don't have the Sign GUI, then :D Also I plan to allow more characters, later. (Obviously not the ยง) It should be pretty save, as every...
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