IMO vanilla leveling mechanics are a waste of potential so in my server I designed a RPG-oriented system that works like this: There's a long...
If lag is a problem this could be a solution. Happy to hear that.
I can't wait for this plugin to be released! What about letting people feed their chickens and pigs with wheat/seeds/apples/vegetables thrown on...
I'd be happy enough if someone would take care of the currently inactive Research (mod http://dev.bukkit.org/server-mods/research/), it's more or...
I noticed "naturally" generated blocks overwriting air blocks in custom generated structures (example: a house with a cellar; the underground part...
This is an excellent idea but it doesn't work for me, nothing I added is generated on new maps. What I really need is an example configuration...
Sorry for the typo, of course I meant CB1185.
The same happens in my server: the seasonal texture packs work for me but not for my fellow player (CB#1815). I loaded the packs on my Dropbox...
Has anybody else tried AmbientSeasons together with Seasons? I already have Seasons and would like to install AmbientSeasons but I'm afraid there...
No, I already said I don't use MySQL. Is it possible that something is going wrong with the server or it just depends on MCMMO? It's not my...
I have a problem with 1.0.23: I uninstalled MCMMO before updating and deleted the config files, but after installing 1.0.23 I noticed it only...
Any plans about adding more skills? Something like Swimming (get XP by moving in water and using your air reserve underwater), Building (get XP by...
Didn't try by myself but resolution should be 0.1 i.e. you have to choose between 0.2 or 0.3.
As long as I know the answer is no. MCMMO skills doesn't limit what players can do, just adds new possibilities.
Just set meteoTime to less than 1: meteoTime = 0.2 It's a little less than 5 hours. meteoTime = 0.3 It's a little more than 7 hours.
You need Permissions to do that: create one group for every skill, then give to every group only the permissions for the relative skill. For...
Is it possible to trigger only a part of rain/snow effects i.e. make the sky dark (and maybe hear feeble rumbles) but not let rain/snow start?...
Suggestion for a new type of weather: foggy. Two variations: haze forces render distance as "short" if higher, fog sets it as "tiny"; pressing F...
I signed up just to tell you how much I love this mod so please don't feel bad if I whine a little about an annoying bug: every time I restart the...
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