@MatrixJ21: 5.0 works with factions. Add the {FACTION} tag (or whatever you have chatTagReplaceString set to in your factions config) to your...
@pacmanjones: https://github.com/DThielke/HeroChat/blob/skittles/README.md
You can use the "/ch set" command to edit the settings of an existing channel in-game. Access controls are now handled by permissions rather than...
Just gonna leave this here (very much a WIP).
Download build #31 for a fixed swapMasteryCost setting. Players were previously not being charged anything to change classes if this flag was true.
Done.
Assuming you mean a specialization of a parent class, this is done once the maximum level of the parent class is reached. This is configured in...
@Williamsson, hold on while I telepathically download your classes.yml. To people having any errors starting with:...
Not any time soon. Far down the road, perhaps.
Latest build should fix this.
The permission format for class access is heroes.classes.<class-name-in-all-lowercase>. I'll add a list of available permissions to the original...
Yep - right under expmodifier with the same format.
Yep - it's tied to the BOW entry. Modify the base-max-health and max-health-per-level entries under a class.
It doesn't scale with maximum health, if that's what you mean. By default, fall damage in minecraft is calculated as 3 + numBlocksPastThree (and...
Released!
I apologize in advance for the bugs we haven't caught yet. We've been testing as much as we sanely can, but I'm sure the larger public audience...
I'll probably throw together a GUI based configuration tool within the next few days if I find myself with free time on my hands. For now... GL!
Our server is full for a good majority of the day so unfortunately we've had to tone back the rate at which we whitelist people.
After a number of stressful hours, the damage and health system is finally where we want it. We're throwing the latest build on our servers for a...
Indeed, and I'm just now getting to bed. Yep. None of the classes are hard coded. The plugin understands the concept of a class, but it's up to...
Separate names with a comma.