er.. yes it does, it works quite fine on our server..?
well.. maybe read the thread and you'd see my version that works with iConomy 5 -.-
Upvoted! Also as a side note I do not believe it is related to a NPE in in the new furnace events, as I checked logs and did not see that...
A mistake I made and have since fixed :p new download: SignTrader 1.1.1 This also fixes the bug with purchased items sometimes being invisible...
There doesn't seem to be a way to prevent people from teleporting to someone in another world. One of our worlds has entry restrictions, but they...
Could you please add a /lb reload command to reload the config?
I'm having a little trouble setting up LWC limits after upgrading to 3.11. It converted the old SQL db into the limits.yml file, and the settings...
unofficial iConomy 5 release: SignTrader.jar
I don't believe this is possible currently. See Bukkit issue #796, specifically the last few comments
This plugin does nothing to alter the normal sending of chunks, it only resends the current chunk. I doubt it is causing your chunk issues.
Hello Lildirt :D Upgrade to Bukkit 819, that's a bug in 818. "/world delta" is not a Multiverse command. The command you are looking for is...
Bad form to quote myself, but I'd like to inform everyone that changing the environment line in MultiVerse/Worlds.yml to SKYLANDS does make it...
Loving the new version as it saves me from having to tell users to /chunkme or relog if they get stick in a missing chunk ;) Is there any chance...
It has nothing to do with the screen when switching worlds, it's either a MC or Bukkit bug. When you teleport, chunks around you load, but not...
I have had this issue as well, MultiVerse records the world type as "NORMAL" in worlds.yml. Chunks generate fine until a restart, then they...
We're using this on our server now to help with the "chunk load after teleport" issue in bukkit 818/819. Works like a charm. I know people have...
:/ Must just be all the CREATURE_SPAWN events.. I guess this will work ok on a small server with few players on at a time, but not a busy server....
Next version with the persistent list should work with a lot less load. I haven't had much time to work on it though :/ For now, if you use the...
Apologies, I was very tired when I updated the OP, and forgot to fix the link :( Updated to 0.3. Tested and compatible with CB 766. Added global...
Version 0.2.2 is out... fixed a stupid typo where I was setting "world.limits.mobtybe" but looking for "world.limit.mobtype" Please redownload!
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