That's what I'm worried about. The zombies now have pathfinding, which pressures them to assault doors instead of just blindly running into a...
http://dev.bukkit.org/server-mods/monster-apocalypse/
Is this, or will this, be updated for the 1.2 release, and subsequently, the next bukkit build?
Is this already updated for 1.2?
Is this already updated for 1.2 via the preview? It'd be supernice to know. :)
Funny, I really only make use of the sign feature.. I couldn't do anything with the code. I'm no code writer. Though, if someone else picked it...
I hope you're still planning to update this. ^m^ It's a widely used plugin on my server, but it doesn't always work..
Explain a tiny bit? I have faith that I could do it, but I'm questioning as to whether or not it's worth the time..
Just went through a long process of moving the file to desktop, fixing things with other plugins, and putting it back in at different in-game...
Quick question: Has the sign proximity failure been fixed? I'd like to have multiple signs that show game time in close proximity, and the last...
That set it as Day Two.. My Day Change Offset is -8 so that it (Or rather, so that it's supposed to) changes at midnight.. Is that what's causing...
Is there a simple way to reset this plugin? Like, go back to day one?
Ah, no. I usually just close it. I suppose I'll start using the stop command. Thanks. ^m^
It's explained in the sample file, though I agree, it's tough to decipher. No weather = Sun The number after this is Precipitation only...
I'm fairly certain this isn't possible, being that the biome information controls what precipitates...
See, I thought about doing that, but their numbers are tenths, and a minecraft day has 24 hours.. EDIT: Nevermind, I understand. Their tenths ARE...
Bwahaha, thanks. I use MineCal so that I've got a 3 month year set up, and each month has ten days. I just always like to know what day it is, and...
I don't quite understand.. I have two files for the world I'm in (not including the nether). Properties: #--- Seasons Time Properties --- #active...
There sort of is. It just takes timing. If you are using TimeAnnounce and have an ingame clock, it's easier. If you can manage to turn off seasons...
Does this plugin sync with Midnight in game days, or when the server is first started with this plugin?
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