Im nothing with beta builds :( I need a recommended build .... modloader/forge does not update for beta builds and whithout those my bukkit ported...
Hi, My server's eco system goes like this: Bukkit Rec Build --> Modloader/Forge --> Ported client mods for bukkit I need the latest MC...
Hey guys... currently I have a minecraft project that involves millions of blocks and over a year of development. I am all for the bukkit guys...
Im getting a problem, I am admin and op in the txt files but when I do "/mw copy myworld myworld2" I get: "you do not have permission to use this...
Hi When trying to use MCEdit to move non stnadard (mod) blocks (slopes, redpower2 etc), it works but Im getting funky lightning issues (blackish...
This works but (using coordinates here), I end up on the other side faced the wrong way (straight back at the portal) so it's disorientating :(...
myworlds can't create portals in the same world ? anyone ? (this forum can be so slow sometimes :'() EDIT by Moderator: merged posts, please use...
Im trying to place two portals to each other in the same world but it isn't working :( This is what I did: . 1. Select first portal region with...
I gave up on question 1 (i can live with them just looking at players...) QUESTION 2: I have a problem with /npc path... it seems to work fine the...
EDIT: Ok the numbers don't change anything :( I used /npc lookat and then made him turn by moving exactly like I wanted my guard to stand, then...
That works :) THANKS One more followup question! How do I make a guard patrol a predefined path ?
Problems here (just because I do'nt figure out how to do it reading the prject pages ... 1. I want a guard to attack all hostile npc mobs ... I do...
ok so myworlds can't create portals in the same world ?
hmmm it works but it's annoying you need to add a teleporter to a single blickj, my portals are huge so i need like about 50 teleporters for one...
Doesn't this plugin allow portal creation between two places within the same world ? If it does, how ? and also my portals are not the standard...
Hmm so it makes no difference at all if I leave the mas holes or fill em up ?
I have a question, our project is becoming really large and I was wondering the following for server performance: A lot of times a lot of space...
Is it possible to create a flatgrass map with a fixed size. As in it does not render beyond the mapsize... it's for our dungeon maps.. I' want to...
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