Oh yeah, I forgot to mention that the last update I made in git have two parameters to add into the server.properties: heightbits=6...8 (only...
Doing some work right now, I might implement a plugin for this, quick preview of low level sea with 256 height world: [IMG]
What I mean is that the server have twice the memory bandwith usage and the client too. Knowing that both sides are very demanding in term of...
With spoutcraft, there is no need of what was in the first post, those were vanilla client changes. All you need is: craftbukkit & spoutplugin...
No, no pre-compiled release nor plugin and I lack time to make one... Yeah, spout repo have been modified a lot, still have some work to do...
Well, that is the problem with hard-coded values, one height for all... I'll watch if it is possible to turn it into a plugin a bit later, but,...
Updated, also, here is my bukkit fork that gets updated at the same time of others: https://github.com/lama-kun/Bukkit
Both have wrong names, this is part of what messes up the compilation I think. Also, use git to get the repositories instead of the archive...
Two things: either your bukkit repository is not up-to-date or too recent for my fork (updated yesterday), and you are using maven compile instead...
I've updated both my craftbukkit and my spoutplugin github forks for 1.1 Want an example of the land generated? Here comes: [IMG] [IMG]
All my changes together work great for 256 height. I can't get any higher value to work...
I've already looked a little, I made some changes that broke the world and went back. Gonna look into it further. I'm gonna try to make the whole...
Looking at your file, I saw the one that I forgot! But here is my correction: This one is wrong, the Y is not a height, but a coordinate to draw...
Well, the problem isn't git, but it's integration into eclipse, and all these into windows... To make it easy, is there a way to create a...
Wait a little, I'm gonna fork the repos I used Edit: Oh god, I'm totally lost when it comes to these repo, can't figure out how to get a decent...
They are if you forget to change a lot of those hard-coded values. On my server, I've changed a lot of those hard coded 128, the world is fine at...
I changed all hard-coded 128 to 256, but I have a problem with breaking blocks over 128 height, m0st of them work like a charm, but for torches,...
Hello, is there any way to combine MultiInv with the Backpack (not up to date atm) plug-in? That would be great to have a bigger inventory and the...
I would love to see it ported, I overused the sandblaster spell back in the days it worked! It was awesome.
Hello, I have a little problem with my configuration, I don't know what I am doing wrong. I created a second world to be able to play with friends...
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