aw, why not. I should be working on 5 other things, but I took out an hour to bring this old thing back up to date :D Looking back, wow. I had no...
why not? just because it's old, doesn't mean it doesn't work ;)
ha, that's a fun idea :) i shall look into that
i intend on re-using the csv format (that can be used with office or openoffice), but i could also bring back the yml format also - i'm adding...
well, i don't really care whichever way, lol i watch new replies, but i haven't been updating the main post...
md_5, you may notice that this thread is not actively watched; instead, i update on bukkitdev ;) (and was updated 2 days ago) and, yes, tested...
Hello, all.. It's been a while since i've been coding, but thinking of getting back at it. I'm planning on doing a full rewrite of bettershop...
yep, vault compatibility added back with 2.1.3
sorry i haven't been around to working on it for a while.. took off more than i could chew at once, so to speak, and had to drop it to get work...
that was added some time ago.. http://dev.bukkit.org/server-mods/chestharvester/files/6-chest-harvester-1-3-2-2/ sorry, i didn't post the...
my version has the ability to define in the config which users have the check, but i could add that feature, too, if you need it
yes, the main version works for 1.1 (check BukkitDev, because i don't update this thread anymore) full list (version 1.7.0.1) "Chicken",...
for now, only if you have a region defined from which the shop is only accessible from (eg. if you're using region-based shops)
you're getting this because that node should be "Magma_Cube" (took the name from org.bukkit.entity.CreatureType.java)
i looked up the code for lwc, and they (incorrectly) use Highest priority (should be low/lowest) so: changing to monitor should ensure checks...
does this occur in the new version? i changed how the block break listener checks, along with priority changes, so that shouldn't happen..
well, now that i'm finally back to a managable working environment, here's the next update :) Version 1.7 updated for mc 1.0 changed how entity...
well, sorry for the longer-than-anticipated absence from bukkit, but i'm back :) Version 2.1.0 (finally) items & entities updated for 1.0...
i plan on it, but once i've cleaned it up to my higher standards... (i believe it's a mess right now ;) )
maybe.. i have worked on it, but it's been put in the fridge until my current classes are over sorry.. hate to leave (this plugin needs updating,...
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