Back in 1.7.3, I was looking into how it would be possible to split chunk saving into another thread. In the process I discovered that...
I also have a version which pushes HeroicDeath notifications to the plugin JSONAPI. Jar download link here, this would make it trivial to get the...
The automatic save process only says "[INFO] Saving players" after it has saved all players and the selected worlds. Honestly it needs to only...
This version is not threadsafe and will likely have significant issues as it calls functions which are explicitly marked as not-threadsafe.
I'm using the bukkit schedular to throw a Runnable object(ie the saving code) to be run in the context of the main thread with a zero-tick delay....
I've forked this on github and altered it so the saving occurs in the mainthread since it touches non-threadsafe code (and I'm not convinced the...
Honestly, Its closer to a gutted tutorial with 5 minutes of looking at doco followed by an hour of cursing at Eclipse and about 10-20 minutes...
I've just created a quick plugin which takes HeroicDeathEvent and sends it to Craftirc v2 preview. jar here (html landing page) direct link to...
Making an equivalent aspx page would be fairly trivial. I guess the player head thing could be done in javascript like dynmap does, but that is a...
Heads up, onPlayerTeleport & multiworld support. The event doesn't correctly populate the 'to' world correctly. Here is a dump of grabbing;...
You can use the attached version of RegionTool, I've updated with the classes linked from Mojang (here) as well as fixing which files it looks...
I've got Minecraft Overviewer rendering my personal server's map. The issue is I want to get thing's like player locations/last login times, signs...
@SpaceManiac I've been meaning to actually figure out how to use github & git. I can figure out how to get an SVN merge to work, so working with a...
Code wise, the only real difference is a comment with slightly better English, and consistent use of braces (this is a religious thing). As the...
I compiled this against craftbukkit 424, there are already a few later versions which look to have some bugfixes from the Minecraft 1.3 update....
The "Using the stupidly long constructor" thing is really trivial, it's just removing the constructor with the stupidly long argument list (3-5...
With the super-recent changes to bukkit (for minecraft v1.3), respawn across worlds now works. I added the following into...
One thing I like about this plugin is it is nice and simple. Tweaking the scaling factor and the netherworld name is probably the only...
Windows stores files smaller than ~4kb in the MFT which is a single continuous file at the start of the drive. Most Minecraft chunk's are...
It's very much possible in both Windows and Linux. Under Windows; either use junction from Sysinternals, or mklink /d <dest> <target> which ships...
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