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You really should be keeping your plugins updated between RBs. Usually the changes needed are fairly minor or nonexistent, and updating before the...
I'll put up a bleeding branch with a registration option that forces all listeners in a class that will be registered to a specific priority some...
You need to get the objects you need from the event. For example, for player events you'd do event.getPlayer() to get the player.
You've just got an old version of Bukkit locally. Go update.
No, the old events system handled custom events terribly and was fairly sluggish, but wasn't written by Notch.
BloodShura fix for your issue is in the PR
That bug is fixed, waiting in a pull request (#489)
@Jozeth This is not a configuration issue... and @tophatbandit try WorldEdit 5.0 and WorldGuard 5.4 EDIT by Moderator: merged posts, please use...
You could try messing with plugin load order (changing WorldGuard name to aWorldGuard or something) and see if that helps.
Your issue is odd. This plugin looks like it registers its events at Priority.Monitor which really shouldn't have worked for canceling WorldEdit...
I fixed your isEmpty issue in the dev builds. We're going to release 5.1 soon with fixes to as many issues as we can find. I haven't seen the...
As far as I know, your issue is an issue with Bukkit's plugin loader. Sorry, but there's not really anything we can do about this.
Can you paste logs starting from when you last started the server. This error looks like it was caused by an error while enabling WorldEdit.
This issue is caused by an issue in Bukkit's plugin loader combined with a peculiarity in how Java implements a feature. It happens for users with...
iffa beat you to that
SuperPick: provides a superpick to players with permission and calls events for superpick block breaks. ~38 lines. package com.zml.superpick;...
Bukkit has a little-known Services API accessible via Server.getServicesManager(). It allows multiple plugins to register their support for...
Separate names with a comma.