Oh totally forgot to mention that, I use a new Ping library which does not extract the gametype anymore so that setting is gone. And I fixed the...
A new Version is out: All classes are now loaded using the composer PSR-4 autoloader You can now specify how long an image should be cached...
If you can send me a minecraft Server that is willing to be the target of that test-image sure, I am willing to do that. Are you guys still...
I think I know why it isn't working. Composer (the script that is used to autoload all the used classes) requires at least PHP 5.3.2. There were...
That is very strange, are you sure that you are running PHP version 5.3? It seems like your PHP version does not support namespaces.
A new version is out: All classes are now PSR-0 compatible and loaded using the composer PSR-0 autoloader
Name: MinecraftImage Link: http://forums.bukkit.org/threads/web-minecraftimage-easy-server-status-images.173473/ Category: Status Image
Example pictures are kind of pointless, because you can customize everything. The Font, the color, the text and the base image that the text is...
What is MinecraftImage? MinecraftImage is a PHP script that allows you to display the status of your minecraft server on an image. The script can...
Thank you very much, this was really helpful! :)
Hello, is there a way to virtually save books? I tried getting the damage value of the books but no book has a damage value. What values must i...
I get a normal stone-doubleslab instead of a sandstone one.
No you put: "§colorcode" to the message. For example: sender.sendMessage("§4----------------------------");
If you register the command "basic" you can't use the command "ignite". You have to register ignite in the plugin.yml
You could do it like this: @Override public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {...
Hello, i tried adding a Recipe that when craftet, returns an Damaged Item Stack. So i tried applying the Damage while creating the Item Stack....
Thank you!
Hello, i am having an issue with the BlockPlaceEvent. I try reading the text on the Block when its a sign, but the sign returns nothing, when i...
Hello, Is there a way that i can minotor when an item touches the ground? So when a Player throws it its triggered, when a dispener fires it...
*push*
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