Hi all, i was very busy the last time, but now its time for some updates.
Bug fixing for MC 1.3.1 release
Nether warts in overworld...
Thats the way im doing it. ;) Im using the bukkit database api. Default database type is SQLite, but you can change that to MySQL.
What permissions do you want me to add?
Growth rate multiplicator configuration value added
Its working for 1.2.5 R1.0. What plugins do you have installed on your server?
Im going to make a simple plugin that keeps frequently used chunks loaded on the server. I have more than enough ram and i hope that will increase...
Yes. I tested it on the latest 1.2.4 build and it worked fine.
Support for normal and big jungle trees added
Thanks for your nice feedback :) Im glad to see that you and your friends like my plugin. This is my first plugin, but i had some years of coding...
Did you see any other animals than sheeps? Im missing all pigs and cows =/
Ban the whole IP range like this:
But the player can still connect through a proxy. You cant do a safe ban with a cracked server.
Anyone else noticed only sheeps spawning? I saw no other animal in 2 hours.
Just ignore the ebean message. Thats nothing bad.
And the second exception is not caused by my plugin. I tested the compatibility...
The server log seems to be fine. Please try it without the NoLagg plugin, but i dont think thats the problem. Did you change the CHDistantFarm...
I need more infos. Try enabling the debug mode ans post the output of the server log, after planting some crops.
Sorry, but i dont see any advantage for a command like this.
Yes should work :)
The plugin will use the default SQLite database by default. If you want to switch to MySQL, you can just edit the bukkit.yml file in your server...
Changed the default chance of growing a big tree from 50% to 10%
Configuration file fixed
Craftbukkit 1.1 R-3 is requiered!
I downloaded R3 from here:
Separate names with a comma.