archer npc's

Discussion in 'Archived: Plugin Requests' started by flamedaces, Jan 13, 2012.

  1. Offline

    flamedaces

    might be hard to code.
    stuff to include
    1: equip armor
    2: patrol
    2: stand still
    3: guard (moves to attack but returns to starting area, limit distance the guard can travel)
    4: limited or unlimited arrows
     
  2. Offline

    Curxe

    Use CitiZens's Guards-types for this. You can control them as a normal bodyguard, a bouncer(3) or as a soldier since 1.1.3. And then give them a sword and they will protect your area :)
    Uhm i think NPCs which shoot arrows and that stuff isn't possible and not implemented (yet?).

    GC
     
  3. Offline

    JohnyDaison

    In 1.1.5 Guards equipped with a bow do shoot arrows, my problem is they close in on the target like a sword-equipped guard instead of staying put at their post. It would be good if Guards could behave differently depending on the weapon they have.
     
  4. Offline

    Curxe

    Try to disable the moving from the guards..I think this is possible and thanks for the info :p

    GC
     
  5. Offline

    LinkterSHD

    whats the command for this
     
  6. Offline

    Curxe

    Toggle them as a guard with /toggle guard.Then give them options, like the guards-type, check out the official wiki for Citizens and the commands-page for guards. Click

    GC
     

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