Set level high Border

Discussion in 'Bukkit Help' started by Matyr, Feb 4, 2011.

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  1. Offline

    Matyr

    Is there any solution to set the level high or deep boarder?
    I want to build higher buildings like flying islands, but the block hight limit is to deep.
     
  2. Offline

    Plague

    AFAIK this cannot be done.
     
  3. Offline

    mughi

    you could use a map editor to flatten your map at like 2 above bedrock, then build above that.. effectively adds 62 to the ceiling, but at the cost of underground

    edit: in case that wasn't clear: (numbers are pulled from memory, may be slightly off)

    normal map:

    128 ----- ceiling
    mountains and surface
    60 ------ sea level
    caves and such
    0 ------ bedrock



    new map:

    128 ---- ceiling
    lots of mountains/air islands
    5 ----- sea level
    shallow caves/valleys
    0 ---- bedrock
     
  4. Offline

    Matyr

    Oh ...
    the underground is important to, there are others on the server who want to build "normal" buildings

    ok maybe in futur there is a way to make the sky higher :)
     
  5. Offline

    Plague

    Well people were asking notch to change it, especially some of the classic-mode mages. We'll see.
     
  6. Offline

    TnT

    Only if they change the way world data is stored. As is the I/O load caused by world loading/unloading is pretty huge - enough to cripple servers that aren't configured to handle it.
     
  7. Offline

    Matyr

    maybe the server should be written in C++, i think the performance is much better then java

    But this not theme of the thread...

    I hope he find a good way to make maps higher
     
  8. Offline

    Plague

    Thanks for keeping the minority of Linux and Mac users in mind ;)
    Also the problem is I/O code optimization ((lack thereof actually) on Mojang's side, not java as such.

    There is a way, but I never read anything about planning to do so.
     
  9. Offline

    TnT

    They haven't even began optimizing the code. The I/O load from the world data is being worked on I think.
     
  10. Offline

    MG127

    *gravedigging thread*
    any updates on this?
    i thought i've read it somewhere that it is now possible to set the hight, but where? or is a plugin needed?
    will the chunks be divided verticaly to be more performant?
     
  11. Offline

    Vahkiti

    Indeed, *bump*
     
  12. Offline

    MG127

    *bump*
     
  13. Offline

    MG127

    *bump*
     
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