[Inactive] [WIP] [Fun] ChestTrap - You opened the wrong chest.

Discussion in 'Inactive/Unsupported Plugins' started by tyzoid, Aug 13, 2011.

  1. Offline

    tyzoid

    ChestTrap - You opened the wrong chest.
    Allows admins (and players with permission) to create traps from a chest. The chest then becomes un-openable, and it kills you on the spot.
    This is still a WIP... but please help me test this out. Please post questions, comments, concerns, feature requests (might not get to them), and bugs here.
    I highly recommend AGAINST using this in production. Any data-loss is your own fault for not using proper precautions.
    Permissions nodes:​
    • chestTrap.createTrap
    • chestTrap.removeTrap
    How to use:
    /ct create - creates a trap out of the chest you are looking at
    /ct remove - removes a trap

    Right clicking on a trap will kill you outright.
    I also need help getting a better title description (and maybe even a title).

    I'm horrible at making interesting titles.
     

    Attached Files:

    Last edited by a moderator: May 18, 2016
    bobbysmithyy likes this.
  2. Offline

    tyzoid

    Hey, I'm back from vacation. Did anyone find any bugs/glitches?
     
  3. wow this is quite a good idea since i have a few douchbags i want to test this on :D i will test later on
     
  4. Offline

    tyzoid

    Lol. Tell me how this goes!

    and later I will add more possible traps (angry wolves, dropped from a high place, inventory cleared, etc...)
     
  5. Tested. Works like a charm without a single error :D Adding configurable traps would also be cool like /cd create Angrywolfs. Now to wait for some greedy bastard to try and open the cheast labeled "My diamond chest. Dont open!!" Also a suggestion for the title would be chestrap- Test your users trust! just a suggestion, nothing too bad with the original. Its how i got here :)
     
  6. Offline

    tyzoid

  7. well, i am a admin so im not sure, i will get one of my friends to test that out soon :)
     
  8. Offline

    tyzoid

  9. Offline

    tyzoid

    Ok. Almost done with 0.0.3a.

    Just need to work out two things.
    1. The inventory doesn't update when it's cleared
    2. The wolves that spawn aren't angry.
     
  10. Offline

    Zorom

    wow this is quite a good idea since i have a few douchbags i want to test this on :D i will test later on​
    Thanks, I've gotten the idea actually, all credit to Tyzoid ofcourse.

    About the title, how about: ChestyGoBOOM
     
  11. Offline

    tyzoid

    @Zorom
    I'm glad you like it. I will try to finish it... but the wolves refuse to be angry.
     
  12. Offline

    tyzoid

    Got the angry wolves working (finally) :)
    Should be done and released later today.
     
  13. Offline

    tyzoid

    Sorry about that :(
    Finally got the link on bukkitDEV
     
  14. Offline

    Solo7319

    This is the best plugin idea I have seen in a long time. How about making the mother of all chest traps -right click the chest and it sends out a redstone current, which could trigger... anything! I'm not too familiar with plugin making, though I do have some SSP experience, so if I'm mistaken and a redstone-generating chest is not possible, no worries, I'll think up another nefarious trap...;)
    BTW your Colors plugin is also awesome.
     
  15. Offline

    tyzoid

    @Solo7319
    That was the plan, however, you would need to have a switch nearby - or a button, depends what I implement.
     
  16. Offline

    Solo7319

    Great! I think I might use this instead of a chest protection plugin. I understand it doesn't protect chests that have stuff in them, but I think the possibility of dying/being attacked by wolves/etc. would be enough to deter most would-be thieves to not thieve.
     
  17. Offline

    tyzoid

    @Solo7319
    When I get around to programming more, I'll add a switch that makes the creator immune.

    But yea. This does address the problem of chest protection more creatively.
    However, the only problem is, this plugin doesn't *yet* block the destruction of the chests.

    And also, this doesn't work too well with double chests.

    I still need to fix that.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  18. Offline

    tyzoid

    Finally put up the link to 0.0.3a

    Enjoy. Still working out some issues though...
    such as, if you place a chest next to a trap chest, it may or may not result in a trap chest.
    If you break one piece of a double chest, and it is a trap chest, it may or may not result in a trap chest.

    But that's all I can think of right now.
    I think that the easy answer is to block any chest place/destroy adjacent to the trap chest.

    Anyway, enjoy the latest version!
     
  19. Offline

    Solo7319

    What about having, in addition to the /ct create and remove, you have another command, /ct expand, so you could create doubleChestTraps in this manner:
    1) /ct create, blah blah blah...make a working trap
    2)/ct expand
    <plugin says: 'Left click your chesttrap'>
    3)left click your chestTrap.
    <plugin says: 'Place another chest adjacent'>
    4)Place a chest adjacent, (If not adjacent; plugin says 'Chest not adjacent.' & prevents placement)
    <Plugin duplicates ChestTrap settings of Chest1 onto Chest2, and minecraft merges them into one chest automatically.>
    Destroying Chesttraps should not work, unless /ct remove is stated first.
     
  20. Offline

    tyzoid

    @Solo7319
    I'm going to make it so that the creator of the chest trap (or chest trap admins) can place/remove trap chests, and they will automatically expand to the new block. I just need to finish coding it.
     
  21. Offline

    tyzoid

    Man, haven't finished this yet...
    Might get this updated... I've been pressed for time.
     
  22. Could the chest move the player INTO the block ?
    The chest open, the player is moved into it and the chest close, then player suffocate.
     
  23. Offline

    tyzoid

    @Astaen
    If the ground was only 1 block thick below the chest, the player would just fall through.
    I could do that, but I'd have to first set the block beneath the chest to glass/stone/whatever.

    I still have to get a release out first.
     
  24. Offline

    ZacTheDead

    i can make a video for this plugin :) i'll tell u the link when it's up

    i'll make a Video on it :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  25. Offline

    tyzoid

    @ZacTheDead Maybe you could wait a week? I should have a release ready by then.
     
  26. Offline

    ZacTheDead

    Sure
     
  27. Offline

    QQCucumber

  28. Offline

    hammale

    ik this is a bit old but ill give the redstone idea a try :D
     
  29. Offline

    tyzoid

    @hammale
    If you could do that, I would be very grateful!

    I've been up to my neck in other matters, and I haven't had time to code much of anything recently.
     
  30. Offline

    TRGWII

    Could you make it so there would be an option to automatically ban the player trying to open the chest?
     

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