Inactive [ADMN] MessageChanger Lite V 2.5 - Change the Servers default messages [1.1 R5]

Discussion in 'Inactive/Unsupported Plugins' started by Don Redhorse, Oct 4, 2011.

  1. Offline

    Don Redhorse

    A simple plugin which allows you to change the server's default messages to whatever you want.


    Features

    • Change the server's default messages
    Based upon FrozenBrains MessageChanger.
    Please note: I will make only small changes to this plugin.

    Messages you can change (Examples):

    Code:
    SERVER_STOP: Best Minecraft server in Town is going down. Come back soon!
    KICK_FULL: WOW. The server is full, come back later!
    PLAYER_QUIT: Bye, hope you come back soon.
    KICK_WHITELIST: '%msg'
    KICK_KICK_LEAVEMSG: '%msg'
    KICK_KICK_REASON: '%msg'
    PLAYER_JOIN: '%msg'
    KICK_BANNED: You are BANNED!
    NOW with SuperPerms support!


    Download and full description and config!!!!!



    Changelog (do we still need that here?)

    V 2.5
    V 2.4
    • ready for 1.1. R5
    V 2.3
    • added categoryOder config node which determines the order the message categories are processed.
      You don't need to have the default category in, this will always be done last by default!
      If you let your config autoupdate please remove the default category if you don't want it!
    V 2.2
    • added message displayed to player when he changes worlds

    V 2.0
    • added permission support for messages
    • add log and config classes
    • updateable config
    • update check
    v 1.2

    added %world variable

    v 1.1

    DisplayName is now being used as Playername

    v 1.0

    Initial Release of the plugin, based on Message Changer 0.24
     
  2. Offline

    panborsuk

    I have #1572 and I updated MCL to v2.0 but plugin doesn't work. On the /plugins list is green but I don't have changed messages - just yellow :/

    Ok. I fixed it :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  3. Offline

    Don Redhorse

    anything important to know for others?
     
  4. Offline

    Dzejkob

    Everything is now working for me, but I, as a head admin, have '*' permission, so it's unable to redeclare my messagechanger permission, also you maybe didn't think about inheritance, so I needed to add negative permissions to higher positioned admins, 'cuase they had messages from lower group.
     
  5. Offline

    Don Redhorse

    well I thought about that... but that is the way it is... it it similar with the old ways of chat programs which needed that.

    The way I think which is the most easy one to cofnigure for this is...

    Guest
    - Builders
    -- Builders Special stuff ( which inherits from Builders and has additional stuff like chat, message changer etc..)
    - Moderators (inherit from Builders)
    -- Moderators Special Stuff ( which inherits from Builders etc..)

    and so on.

    Everything else is to complicated on the developing side, even with vault as there are constant changes creeping up.

    Sorry about the '*' but negating the other permissions should work, which permission system are you using?
     
  6. Offline

    Dzejkob

    @Don Redhorse: PEX. I've tried negating all other permnodes for me, but I was still the moderator in messages.
     
  7. Offline

    Em3rgency

    Hello, Don. Nice plugin, works just fine for editing the messages players get when they get disconnected if they're actually in game at the time. But the ban plugin I'm using currently does this just as well. I was however looking for a way to change the uninformative "The ban hammer has spoken!" that players get when they try to log in after they're banned.

    A lot of the bans take place when the players involved are offline, so having the ability to change that message would be of tremendous help :)
     
  8. Offline

    Don Redhorse

    thanks. I will look into that but it will depends on how the other plugin was coded.
    you should probably ask also for an enhancement of that plugin

    let me look into that later... when I have my server finally up again.. I'm using makememod (cough) on my server for changing between normal player and being..... God... evillough here... (ähm)... but I will try to figure out what I can do.

    Did you try the setup I posted above with the different group structure? solves a lot of head aches with negating permissions

    works with 1597

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  9. Offline

    alphax96

    Hey nice plugin, but something is missing for me :D
    I need an other Message, for the server message that a mod is installed on the server and not in MC Singleplayer, don´t know the message. But it would be really nice if you can do that!:)

    If its aviable right now, to change this message, can you please explain me how?

    mfg alphax
     
  10. Offline

    Don Redhorse

    hmm... let me try to understand that...
    you want to have a message displayed that there is a mod installed on the server?
    where do you want it do displayed?
    before logon?
     
  11. Offline

    Don Redhorse

    ok, this plugin is ready for R5
     
  12. Offline

    MCCrafterRene

    functioning the plugin without conflicts with other plugins?

    Can anyone say me, what '%msg' means?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  13. Offline

    Don Redhorse

    %msg means the original message, which can be from craftbukkit itself or from another plugin.

    I don't directly know about any plugin conflicts, let me know if you find one and I will try to fix that
     
  14. Offline

    deanipops

    So is it possible to change the Default saving msg's. I have seen servers do that? Don Redhorse?
     
  15. Offline

    Don Redhorse

    no with this plugin, and as there is no default saving message normally displayed to the users this must come from a plugin
     
  16. Offline

    Don Redhorse

    fixed some issue with bukkit
     
  17. Offline

    jeexbit

    Great plugin, love it - thanks for making and sharing this!
     
  18. Offline

    Don Redhorse

    you are welcome... I'm just keeping it alive
     
  19. Please!! Update to 1.2.4!!!

    2012-03-26 06:07:09 [SEVERE] Could not load 'plugins/MessageChangerLite.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: org/bukkit/event/player/PlayerListener
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:148)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:207)
    at org.bukkit.craftbukkit.CraftServer.(CraftServer.java:183)
    at net.minecraft.server.ServerConfigurationManager.(ServerConfigurationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:156)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
    Caused by: java.lang.NoClassDefFoundError: org/bukkit/event/player/PlayerListener
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    .....................


    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  20. Offline

    Don Redhorse

    are you running 2.7?
     
  21. Offline

    killertudse

    Is still working
     
  22. Offline

    Don Redhorse

    thanks for the feedback..
     

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