reloading error

Discussion in 'Bukkit Help' started by TopGear93, Dec 3, 2011.

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  1. Offline

    TopGear93

    im running no plugins.

    CB version - git-Bukkit-1.8.1-R4-20-g4d220e5-b1495jnks (MC: 1.0.0) (Implementing API version 1.0.0-R1-SNAPSHOT)

    Code:
    2011-12-01 18:22:02 [SEVERE] java.lang.reflect.InvocationTargetException
    2011-12-01 18:22:02 [SEVERE]     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2011-12-01 18:22:02 [SEVERE]     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2011-12-01 18:22:02 [SEVERE]     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2011-12-01 18:22:02 [SEVERE]     at java.lang.reflect.Method.invoke(Unknown Source)
    2011-12-01 18:22:02 [SEVERE]     at org.getspout.spout.packet.CustomPacket.addClassMapping(CustomPacket.java:146)
    2011-12-01 18:22:02 [SEVERE]     at org.getspout.spout.Spout.onEnable(Spout.java:251)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:957)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:182)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:165)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:427)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.Bukkit.reload(Bukkit.java:187)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:163)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:370)
    2011-12-01 18:22:02 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:366)
    2011-12-01 18:22:02 [SEVERE]     at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:553)
    2011-12-01 18:22:02 [SEVERE]     at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:530)
    2011-12-01 18:22:02 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    2011-12-01 18:22:02 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    2011-12-01 18:22:02 [SEVERE] Caused by: java.lang.IllegalArgumentException: Duplicate packet id:195
    2011-12-01 18:22:02 [SEVERE]     at net.minecraft.server.Packet.a(Packet.java:25)
    2011-12-01 18:22:02 [SEVERE]     ... 21 more
     
  2. Offline

    CODsniperkid

    I would recommend the latest Recommended CB because that's all I can think of that can be the problem. Try it and tell me what happens.
     
  3. I have the same error, and I have the latest stable version of bukkit.

    What can be?.
     
  4. Offline

    zipron

    does it runs if you don't use plugins?
    zip
     
  5. I have found that it gives this error when I put the plugin "VanishNoPacket + Spout"....

    I have 30 plugins installed and no one gives error ... only when I put together these two.

    Why is that?
     
  6. Offline

    CODsniperkid

    Some plugins have problems with conflicts between them. Most likely, one of the conflicting plugins with VanishNoPacket is spout, or vise versa. You simply may not be able to have both.
     
  7. Offline

    ZNickq

    spout doesn't support reloading...
    reloading is a broken feature, just restart the server :/

    VanishNoPacket uses Spout...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 21, 2016
    GileraGFR likes this.
  8. Offline

    zipron

    yes indeed, try to find a compensating plugin for it?

    zip
     
  9. Offline

    GileraGFR

    I've found reloading to be a problem, i use VanishNoPacket without issue.
     
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