[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    Flamers

    @HexedGoth what permissions plugin are you using?
     
  3. Offline

    Chiller252

    har you go
    Code:
    # MobArena v0.94.3.11 - Config-file
    # Read the Wiki for details on how to set up this file: http://goo.gl/F5TTc
    # Note: You -must- use spaces instead of tabs!
    global-settings:
        enabled: true
        allowed-commands: /list, /pl
        update-notification: true
    classes:
        Knight:
            items: diamond_sword, grilled_pork:4
            armor: 306,307,308,309
        Tank:
            items: iron_sword, grilled_pork:3, apple
            armor: 310,311,312,313
        Archer:
            items: wood_sword, bow, arrow:256, grilled_pork, bone
            armor: 298,299,300,301
        Chef:
            items: iron_sword, bread:6, grilled_pork:4, mushroom_soup:4, cake:5, flint_and_steel
            armor: 306
        Pyro:
            items: stone_sword, flint_and_steel:2, netherrack:10, tnt:20, pork:4
            armor: 314,315,316,317
    arenas:
        default:
            settings:
                world: Chris-land
                enabled: true
                protect: true
                entry-fee: ''
                logging: true
                clear-wave-before-next: true
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: true
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: false
                pvp-enabled: true
                monster-infight: false
                allow-teleporting: true
                spectate-on-death: true
                share-items-in-arena: true
                min-players: 0
                max-players: 8
                max-join-distance: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 10
                special-modulo: 10
                max-idle-time: 0
                spout-class-select: true
            waves:
                recurrent:
                    def1:
                        type: default
                        priority: 1
                        frequency: 1
                        growth: slow
                        monsters:
                            zombies: 0.5
                            skeletons: 0.5
                            spiders: 0.5
            single:
                boss1:
                    type: boss
                    wave: 20
                    monster: giant
                    abilities: throw-target
                    health: medium
                boss2:
                    type: boss
                    wave: 40
                    monster: slime_huge
                    abilities: fireballs
                    health: medium
                boss3:
                    type: boss
                    wave: 60
                    monster: silverfish
                    abilities: disorient-target, warp-to-player
                    health: medium
                boss4:
                    type: boss
                    wave: 80
                    monster: chicken
                    abilities: fireballs, warp-to-player, throw-target
                    health: high
                boss5:
                    type: boss
                    wave: 100
                    monster: sheep
                    abilities: arrows, fireballs, lightning-aura, disorient-target, warp-to-player, shuffle-positions, throw-nearby
                    health: spyco
                swarm1:
                    type: swarm
                    wave: 10
                    amount: low
                    monster: silverfish
                swarm2:
                    type: swarm
                    wave: 30
                    amount: low
                    monster: slimes_tiny
                swarm3:
                    type: swarm
                    wave: 50
                    amount: low
                    monster: angry_wolves
                swarm4:
                    type: swarm
                    wave: 70
                    amount: medium
                    monster: cave_spiders
                swarm5:
                    type: swarm
                    wave: 90
                    amount: medium
                    monster: powered_creepers
            rewards:
                waves:
                    every:
                        '3': feather, bone, stick
                        '5': dirt:4, gravel:4, stone:4
                        '10': iron_ingot:10
                    after:
                        '20': $20
                        '40': $30
                        '60': $40
                        '80': $50
                        '100': $100
            coords:
                leaderboard:
                p1: -321,63,343,52.662853,90.0
                p2: -280,71,384,222.35759,65.02327
                arena: -300,66,364,90.127945,1.6020327
                spectator: -320,72,363,-90.09623,4.5404725
                spawnpoints:
                    s1: -284,65,363,90.127846,1.1122828
                    s2: -317,65,363,270.10724,-2.0710516
                    s3: -300,65,347,359.48465,-0.11206073
                    s4: -301,65,380,179.46405,-1.3364513
                lobby: -245,29,370,89.14829,3.071241
    
    like my boss5 :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  4. Offline

    ACStache

    2 things:
    first, your whole "single:" section under waves needs to be indented by 4 spaces. All the bosses and swarms too.
    second, I'm not sure you can use decimal numbers as the probabilities for the recurrent default wave. Change those all to 1, as that won't affect what you're trying to achieve.

    third (partially unrelated), no new monsters/multiple types of default waves for as they get further? you can mix and match with priorities and frequencies all you want!

    My default waves get progressively more difficult :D
    Code:
            waves:
                recurrent:
                    def1:
                        type: default
                        priority: 1
                        frequency: 1
                        monsters:
                            zombies: 10
                            skeletons: 2
                        wave: 1
                        growth: old
                    def2:
                        type: default
                        priority: 2
                        frequency: 1
                        wave: 7
                        monsters:
                            zombies: 10
                            skeletons: 6
                            wolves: 8
                            spiders: 6
                            cavespiders: 6
                            exploding_sheep: 2
                        growth: slow
                    def3:
                        type: default
                        priority: 3
                        frequency: 1
                        wave: 14
                        monsters:
                            zombies: 8
                            endermen: 7
                            skeletons: 4
                            wolves: 5
                            spiders: 4
                            cavespiders: 4
                            creepers: 4
                            exploding_sheep: 4
                        growth: medium
                    def4:
                        type: default
                        priority: 4
                        frequency: 1
                        wave: 22
                        monsters:
                            zombies: 10
                            endermen: 9
                            skeletons: 6
                            wolves: 8
                            spiders: 5
                            cavespiders: 5
                            creepers: 6
                            exploding_sheep: 6
                        growth: fast
    
     
  5. Offline

    huynh88

    I get this message when ever i try to run mob arena please help
    10:38 PM [INFO] [MobArena] Payment method found (iConomy version: 6)
    10:38 PM [SEVERE] Error occurred while enabling MobArena v0.94.3.11 (Is it up to date?): com.herocraftonline.dev.heroes.Heroes.getHeroManager()Lcom/herocraftonline/dev/heroes/hero/HeroManager;
     
  6. Offline

    ACStache

    what version of heroes are you using? anything before build 400 won't work past mobarena 0.94.3.8
     
  7. Offline

    Adrenaline

    How to disable sending informations to all players, example: [MobArena] Wave ...
     
  8. Offline

    huynh88

    Ok so I got mob arena on my server and I have had heroes. Now im wondering about the mob arena classes, how do I make it so that the classes on mob arena will run smoothly with the hero classes for my players? Please help
     
  9. Offline

    downerd11

    Alright, so I downloaded this, and then I arranged the config to my own personal ways (after I set spawnpoints and stuff) and it doesn't let me use any commands except /ma which just brings up /ma join, /ma leave, /ma notready.
    When I even try to use those, nothing happens, it just repeats. If I type in /ma force start, it brings up /ma join, /ma leave and the other thing. So what I did was I went and posted the YAML config file to the YAML error detection and what happened was this came up:
    ERROR:

    while scanning for the next token
    found character '\t' that cannot start any token
    in "<unicode string>", line 55, column 1:
    Extreme:
    ^
    My config file is:
    # MobArena v0.94.3.11 - Config-file
    # Read the Wiki for details on how to set up this file: http://goo.gl/F5TTc
    # Note: You -must- use spaces instead of tabs!
    global-settings:
    enabled: true
    allowed-commands: /list, /pl
    update-notification: true
    classes:
    Knight:
    items: diamond_sword, grilled_pork:2
    armor: 306,307,308,309
    Roughage:
    items: iron_sword, grilled_pork:3, apple
    armor: 310,311,312,313
    Archer:
    items: wood_sword, bow, arrow:256, grilled_pork, bone
    armor: 298,299,300,301
    Chef:
    items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:5
    armor: 314,315,316,317
    Random:
    items: stone_sword, flint_and_steel, netherrack:2, tnt:4, pork:3
    armor: 298,299,300,301
    arenas:
    default:
    settings:
    world: 'world'
    enabled: false
    protect: true
    entry-fee: '0'
    logging: true
    clear-wave-before-next: false
    detonate-creepers: true
    detonate-damage: true
    lightning: true
    auto-equip-armor: true
    force-restore: false
    soft-restore: false
    soft-restore-drops: false
    require-empty-inv-join: false
    require-empty-inv-spec: false
    hellhounds: true
    pvp-enabled: false
    monster-infight: true
    allow-teleporting: false
    spectate-on-death: true
    share-items-in-arena: true
    min-players: 0
    max-players: 40
    max-join-distance: 0
    repair-delay: 5
    first-wave-delay: 5
    wave-interval: 20
    special-modulo: 4
    max-idle-time: 0
    spout-class-select: true
    waves:
    recurrent:
    Beginner:
    type: Beginner
    priority: 1
    frequency: 1
    monsters:
    zombies: 10
    skeletons: 10
    spiders: 10
    creepers: 10
    wolves: 10
    Special:
    type: Special
    priority: 2
    frequency: 6
    monsters:
    powered-creepers: 10
    zombie-pigmen: 10
    angry-wolves: 10
    humans: 10
    Extreme:
    type: Extreme
    priority: 3
    frequency: 10
    monsters:
    powered-creepers: 10
    zombie-pigmen: 30
    angry-wolves: 20
    humans: 20
    Legendary:
    type: Legendary
    priority: 4
    frequency: 30
    monsters: powered-creepers: 50
    zombie-pigmen: 60
    angry-wolves: 60
    humans: 40
    zombies: 33
    skeletons: 29
    spiders: 30
    creepers: 10 Impossible:
    type: Impossible
    priority: 5
    frequency: 50
    monsters: powered-creepers: 150
    zombie-pigmen: 300
    angry-wolves: 300
    humans: 140
    zombies: 100
    skeletons: 170
    spiders: 160
    creepers: 130
    rewards:
    waves:
    every:
    '3': feather, bone, stick
    '5': dirt:4, gravel:4, stone:4
    '10': iron_ingot:10, gold_ingot:8
    after:
    '7': minecart, storage_minecart, powered_minecart
    '13': iron_sword, iron_pickaxe, iron_spade
    '30': diamond_sword
    coords:
    p1: -67,31,8,-173.39775,43.80007
    leaderboard:
    p2: -32,61,38,-44.99771,-12.600023
    arena: -49,35,23,-359.9978,2.9999344
    lobby: -52,32,4,-0.5970459,7.949931
    spectator: -52,50,20,-90.295265,4.6497254
    spawnpoints:
    s1: -66,31,38,-330.7456,16.49972
    s2: -48,31,31,-306.14542,16.949724
    s3: -34,31,30,-94.94559,13.799724
    s4: -39,31,15,-190.64551,5.549721
    s5: -52,31,18,-269.5454,11.099716
    s6: -62,31,20,-269.5454,11.099716
    l1: -62,31,0,-241.64551,39.44972
    l2: -41,36,6,-227.54547,18.299719
     
  10. Offline

    tom

    @Flamers
    Hello so i have got it to work, but when punch a sign to choose a class i get the items for that class, but i never get teleported to the arena?
     
  11. Offline

    Chiller252

    i got my config to work, but now i has a question...
    can i has more than one leaderboard? i would like one in my lobby showing what players are playing, and one for spectators to see all stats.

    btw, you have to place an iron block (42) in the lobby so when done choosing class, you punch that to start.

    btw, did you steal my boss idea from my config above?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  12. Offline

    tom

    Yes temporarily because i wanted to see if i can start the plugin up. After seeing it works i am making my own boss's.
     
  13. Offline

    Chiller252

  14. Offline

    tom

  15. Offline

    hiro24

    Hi.. I've got a question. I downloaded a dev build a couple days ago, and now we noticed a weird bug. As far as I can tell, if a person dies in the arena, they end up in spectator booth. If they then log off, later when they log in, they are stuck in the spectator booth. They can't /home b/c it says its not allowed in the arena. They can't /ma leave, it says they are not spectating. When they /ma join <arena> and /ma leave, they end up back in the spectator booth. The only ways I've found to get them out was through a combination of /ma disable and /ma config reload, which finally kicks them out. Is this a known issue w/ anybody else, and is there anything that I can do as an administrator to help fix this problem on my end as far as arena design or configuration?
     
  16. Offline

    diannetea

    I cannot relight Netherrack in my arena that went out when I am in edit mode. :( It works outside of the arena area.
     
  17. Offline

    Apasalic

    Mobs/monsters are disabled in Server.Properties file.
     
  18. Offline

    Zombiemold

    Make it so that the spectator booth physically connects to the outside world, so they can walk out.
     
  19. I use GroupManager, how can i make this plugin work? Because everyone has all commands (op commands)
     
  20. Offline

    Flamers

    @simuciokas Stop using Group Manager and Essentials.
     
  21. Offline

    mahari3

    could you make a PDF file that has all the commands, permission nodes, ETC....?
     
  22. Offline

    tom

    You can easily find that in the Wiki.
     
  23. Offline

    Wiinick

    Honestly if u teamed up with the maker of tribu.....mob arena would be....GREAT. Dudes got spawn toggles, buy signs, built in separate economy, pay to use buttons/levers/doors/etc, and health and # increase on each wave. But sadly, mobs spawn randomly NOT closest to you which is a huge prob cuz the wave wont end unless u kill em all. Also has an option for mobs to go after nearest/random player. If only someone could solve collision issues for mobs. They just hit walls unless u use water/etc. This stuff is key for a stage like arena such as Kino Der Toten, with unlocks and economy. So look into his plugin or team up, or whatever. I just want a working Kino :p. Anyway this is a suggestion and i know u guys have lives so dont feel obligated.
     
  24. Offline

    shanko

    anyway to give a permission to some users so they dont have to pay an entry fee?
     
  25. Offline

    Flamers

    @shanko No, that would ruin the economy?

    @Wiinick That isn't really what Mob Arena is about. It's meant to be something that lasts a maximum of 15 minutes (depending on arena design) More of a short burst of fun to break up Minecraft :)
     
  26. Offline

    shanko

    my economy doesn't work like that
     
  27. Offline

    ACStache

    that error indicates you have a TAB key lurking in your config file on line 55, column 1. But it may not be limited to just that one spot. That's just the first one it found. Replace every instance of TAB with 4 Spaces. If you aren't already, I'd suggest using Notepad++ for editing configuration files.

    Also, for posting config files, please use either code blocks [ code ] [/ code ] (no spaces) surrounding the code or use http://pastebin.com and post the link here.
     
  28. Offline

    Wiinick

    You guys havent done ur research(no offence) im mearly throwing out ideas. When i mean economy, i mean you gain cash when u kill a mob and when the game is over it goes away...like points.(Play tribu and ull know what i mean, fo sho) But this cash can buy you weapons tools, etc during game time. The reason i want this is because even though its not what its about, we need a plugin with both those plugins combined. I simply cannot find a plugin that spawns mobs closest to you through pre-set spawns, protects the arena or repairs it at game end, has a built in economy that lasts the time of the game that has buy signs, and unlock signs that cost money to use doors/levers/buttons, even spawn off/on signs powered by redstone/has a detection area that can be set to turn a spawn on or off automatically/ has zombie health/damage pre-sets/ can cost money to enter the game/has an option to set if a mob will find the closest/or random person and go to them/will improve the collisions and obstacle avoidance options/ aaaannndd versatility of both tribu and Mob Arena, and voxelport. I just want a plugin with this stuff built in. Now excuse me for throwing this idea out there, because without saying something it will never happen. Even if This Developer says no to my idea then i will ask the creator of tribu and if he says no i will ask another until the day i start learning java, which is soon.
     
  29. Offline

    Flamers

    @Wiinick No offence taken, what your asking is very specific and from the java that I understand is very complex. I am trying to learn java alongside my degree in order to try and help garbagemule with the load.
     
  30. Offline

    mahari3

    But I need it for when I'm offline... I tend to work on my server offline so i don't get... unexpected/unwanted visitors and then they ruin my new structures, by telling everyone about it.
     
  31. Offline

    Magge

    I have a VIP rank (donaters) :D and trying to set a special class for them in the arena...
    Im using bpermissions (probaly the problem here), but when i use: mobarena.classes.Vip - under my vip rank and creates a class names Vip under config - everybody can use that rank :(
    Is this my permission plugin or do i need another setting?
     

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