So i have a few questions about bukkit and plugins plugin development was possible in c#? i needed pluginloader? how do i call pluginloader? how do i let the server see my c# plugin? want to make plugins badly, my BSM is only 1 project i am like a student c# programmer that is freaking out when not programming
pretty good got the config.ini working settings in config.ini: location of server theme dedicated (true/false) has bukkit installed (true / false) has bukkit installed is mainly for first install so if you run it and you don't have bukkit it will install the server else it will just continue
i would fiddle around with the source but you use Telerik which i dont have so it wont compile --- merged: Jan 4, 2011 9:14 PM --- also have you tried asking about your plugin loader problem in the irc
will do, and for telerik : i will place a reference download in my project download page --- merged: Jan 4, 2011 9:18 PM --- Download current progress --- merged: Jan 4, 2011 9:19 PM --- its like a play around with themes and config
doesn't seem to work i dont know why tried debugging got this error Code: Could not load file or assembly 'Telerik.WinControls, Version=2010.1.10.409, Culture=neutral, PublicKeyToken=5bb2a467cbec794e' or one of its dependencies. The system cannot find the file specified.
I come from a C# background as well, in fact I had never even touched java code until I came here to Bukkit Forums about 3 weeks ago. The reason I mention this is because have you actually tried just working with java for a week or two? If you do you may have the same revalation that I did, that C# and Java are damn near identical. Short of a few variable type and syntax differences (and I mean SMALL ones, like bool vs boolean) they are identical. Honestly at times I forget that I'm not even programming in C#. However, like yourself I love C# and would take it over any other programming language (well, most of the time), so if you do manage to find a way to program bukkit plug-ins with C# I would love to be made aware of it. Oh, and regarding this question: You don't need it, it's simple a client mod that add a limited amount of additional functionality for plug-ins. From what I understand about plug-in loader (which is limited) is that it allows you to add custom items to the game, something that is otherwise impossible with bukkit plug-ins alone. However, in order for the player to utilize these new items they too need the plug-in loader client mod. Personally that was enough to make me shun away from using it because many people aren't able/willing to install a client mod.
Why would you want to do c# plugins and running them through a plugin loader? Come on, if you already know c# you basically already know Java, being a good programmer/developer isn't just knowing 1 language, but the ability to adapt to the most common programming languages. They all share the same traits. The biggest difference is notation and some different concepts here and there. But C# is heavily influenced by Java. So instead of being trigger happy and trying to create plugins using c# you should spend the few hours/days to adapt to Java, and then you are ready. There isn't really much difference after all
Haha!! I didn't notice, you brought this thread front page. I was reading the forum at the time. But yeah, I noticed the age of thread now. Good one @thehutch I did notice it was Killie01, and I know he's been around here for a long time, but I wasn't really aware he had done anything Java related on Bukkit yet, and I did vaguely recognize the Serenity avatar, but didn't really put more thoughts into it. Funny though ...