Just a couple of questions...

Discussion in 'Plugin Development' started by GammahGotz, Aug 10, 2011.

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    GammahGotz

    Hi, I was wondering about a project that I have been looking into for a while now.
    My current project is changing Vanilla Server mods into Craftbukkit compatible plugins.
    The mods I am currently working on:
    - Flan's Planes
    - Flan's Vehicles
    - Flan's WW2 Guns
    - ModloaderMP

    I was wondering firstly, as to what the advantages (and disadvantages, of course) would be, and your suggestion as to whether I should continue or not. Secondly, I was wondering how I should best organise the class files.

    The reason I ask about this is because I, and my friends, are running a server with Multiplay via. FTP, and in the past when we have altered out minecraft_server.jar file to have the mods, it did work properly, however people without all of the client side mods could not join. The true objective of this project, really, is to make a simpler format for the mods, and to eliminate the dependancies between server and client. Allowing the players to still join without the client-side mods, they simply cannot make use of them.

    Thank you in advance for your help!
     
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