Multiworld Permissions

Discussion in 'Bukkit Help' started by MrPendulum, Aug 6, 2011.

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    MrPendulum

    I'm scratching my head on this one, completely stumped, so I throw myself on the forum's mercy.

    I'm running two worlds; a Creative world and a Survival world. We'll name them as such for this example.

    In the Creative world, I have given access to several plugins. These include General, WorldEdit/Guard, etc. And in the Creative world, they work fine.

    Now, I DON'T give these permissions in the Survival world. I iterate this, there is no entry for these plugins on this world. However, players are still able to use them, which to me makes no sense.


    I'm seeing similar results when using Permissions 2.x, Permissions 3.x, and Bukkit Permissions.
    For this example, will I need to explicitly deny permissions for these nodes to make it work? Or is there something else really basic and stupid that I'm missing?

    Here is the relevant section for each world from my Permissions 2.x file. I appear to have lost my other versions, but they were functional bar this same issue:

    Creative:
    Code:
    groups:
        Players:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - 'general.spawn'
                - 'wormhole.use.sign'
                - 'wormhole.remove.own'
                - 'wormhole.build'
                - 'wormhole.network.use.*'
                - 'wormhole.network.build.*'
                - 'wormhole.config'
                - 'kit.kit'
                - 'kit.tools1'
                - 'kit.tools2'
                - 'kit.garden'
                - 'kit.armour'
                - 'kit.gate'
                - 'kit.weapons'
                - 'kit.squidhunt'
                - 'kit.food'
                - 'kit.dungeon'
                - 'kit.sapling'
                - 'kit.spruce'
                - 'kit.birch'
                - 'general.player-info'
                - 'general.list'
                - 'commandSigns.create'
                - 'commandSigns.use'
                - 'multiverse.world.spawn'
                - 'slowhealth'
    
    Survival:
    Code:
    groups:
        Players:
            default: false
            info:
                prefix: ''
                suffix: ''
                build: true
            inheritance:
            permissions:
                - 'general.spawn'
                - 'wormhole.use.sign'
                - 'wormhole.network.use.Novus'
                - 'general.player-info'
                - 'general.list'
                - 'commandSigns.create'
                - 'commandSigns.use'
                - 'multiverse.world.spawn'
                - 'slowhealth'
     
  2. Offline

    MrPendulum

    Anyone? I'm still stumped on this.
     
  3. Offline

    sheepyowl

    to start off, use permissionsbukkit.
    permissions 3.x is old, and all the plugins transferred to permissionsbukkit.
    if this does not work, post here again.
    also, bare in mind that permissionsbukkit's config file is not exactly the same as permissions 3.x's, even if very similar. make sure you make no mistakes transferring the permission nodes, and use superperms.jar to make sure they all support bukkitpermissions.
    if you need more help, ill be back.

    edit: if you happen to have herochat, it might be causing this. just some other person had a similar problem, and fixed it by removing herochat.
     
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