Inactive [FUN/RPG] MyWolf - Take a wolf on a leash

Discussion in 'Inactive/Unsupported Plugins' started by Keyle, May 4, 2011.

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  1. MyWolf
    take a wolf on a leash

    [​IMG]
    Moved to BukkitDev:
     
  2. Offline

    Marcos Cosmos

    Now, this isn't Exactly a bug, but it is a minor issue I've been having with wolf item pickups:
    It clashes with showcase plugin that allows for floating items on slabs, the wolf picks up the item, rendering the whole purchasing thing negated, it's a pain and I've had to disable wolfpickups though I want them for everything else. I'm not really sure whether I should be asking Keyle or Narrowtux if at all for something to stop this incapatability, though I would think that Narrowtux would need to know how Keyle does wolfpickups in order to negate them as he does player pickups and I've no clue how it could be changed in this plugin.

    Anyway, Keyle I thought I'd ask for some advice/if you might be willing to talk to Narrowtux about it? :3
     
  3. Offline

    omnija

    k thanks
     
  4. Have they the BukkitContib client mod??
    No that's a problem on my side and I will talk to narrowtux when I don't find a solution.
    I added a pickupevent(for owner) but I don't tested an compiled it but it's available on my GitRepo.
    So feel free to compile it by yourself but don't post the compiled version in this thread.
    I don't do it because I go on holiday today for 3 week.
    so please don't find to many errors :p
     
  5. Offline

    Marcos Cosmos

    Oh okay, so what exactly is the owner pickup event supposed to do? Sorry I'm not exactly familiar with java type coding etc, just the standard HTML/CCS and a little bit of Python.. anyway I wouldn't know how to compile or what to do with it though I'm sure it's pretty simple.. maybe you could point me toward a tutorial or something?
     
  6. Offline

    F_Synchro

    It's a problem with BukkitContrib itself, actively talking to the developer to solve the problems.
     
  7. Offline

    Lancecraft

    Suggestion: If the wolf has a high enough level it is able to fight without the presence of its owner, For example, it is able to bring back leather, porkchop, ect?
     
  8. Offline

    Chuckster

    Keyle whenever i summon my wolf /wc he summons but then quickly disappears yes i have bukkit contrib server/client
     
  9. Offline

    justindude

    Help, when I use /wc, my screen suddenly turns to the background of the minecraft startup screen then I have to restart minecraft... Help!
     
  10. Offline

    mariomxpx

    my wolf doesnt have the chest on him, why?
     
  11. Offline

    RamjetMC

    it doesn't come with the skin. you have to download that yourself its "Clientmod for 1.7.3 here(only default texturepack (16x) atm)"
     
  12. Offline

    Chuckster

    Ok my wolf has died several time and i havnt changed the config and i have bukkitcontrib server and client side and whenever i log on or call my wolf i see him for 2 seconds then he is gone i checked the wolves config and it says he has 5 lives and 0 health???
     
  13. Offline

    Adelion

    Hi,

    Great job. Great plugin. Thanks.
    One problem : I modify the lang.yml (offline), when I start my server : it reloads the standard file.
    Anyonelse can modify it successfully?
     
  14. Offline

    min

    must use to both " - 'mywolf.*'" and - 'MyWolf.*'

     
  15. Offline

    Yurameki

    When I try to startup the server, I get the following error from MyWolf, can anyone tell me why and how to fix it? I really want to use this plugin!

    Code:
    [SEVERE] Could not load 'plugins\MyWolf.jar' in folder 'plugins':
    while parsing a block mapping
     in "<reader>", line 4, column 5:
            skills:
            ^
    expected <block end>, but found BlockMappingStart
     in "<reader>", line 24, column 8:
               '5':
               ^
    
        at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:576)
        at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:163)
        at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148)
        at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:228)
        at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
        at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
        at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
        at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:122)
        at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:105)
        at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:124)
        at org.yaml.snakeyaml.Yaml.load(Yaml.java:264)
        at org.bukkit.util.config.Configuration.load(Configuration.java:82)
        at org.bukkit.plugin.java.JavaPlugin.initialize(JavaPlugin.java:157)
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:175)
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:207)
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:130)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:128)
        at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:97)
        at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:51)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:132)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
     
  16. Offline

    RamjetMC

    its something in your config file
    i have mine set up to
    Code:
    #### The names of the creaturetypes have to be in capital letters!!! Delete the creaturetypes you don't want to change to avoid errors. ####
    MyWolf:
        control:
            item: 287
        leash:
            item: 287
        max:
            Lives: -1
        respawntimefactor: 5
        pickup:
            range: 2
        expfactor: 2
        respawntime:
            factor: 5
            fixed: 0
        namecolor: -1
        exp:
            CREEPER: 1.55
            PIG: 0.25
            SQUID: 0.25
            COW: 0.25
            GHAST: 0.85
            SKELETON: 1.1
            SPIDER: 1.05
            WOLF: 0.5
            PIG_ZOMBIE: 1.1
            CHICKEN: 0.25
            GIANT: 10.75
            ZOMBIE: 1.1
            SHEEP: 0.25
        skills:
            '2':
            - InventoryLarge
            - Control
            - Behavior
            - HP
            - HP
            - HP
            - HP
            - HP
            - HP
            - HP
            - HP
            - HP
            '3':
            - InventoryLarge
            - Pickup
            - HP
            - HP
            - HP
            - HP
            - HP
    maybe you added a space somewhere before skills: idk.
     
  17. Offline

    Shanjaisolen

    Hello! I have a problem with this plugin. Each time the wolf kills a mob it won't get any exp!(I'm using the /wolfexp command). This happens with both animals and monsters.
    Apart from that, this plugin is awesome! :)
     
  18. Offline

    Poe

    does it require the clientside? u sed itdepends on server but give a link to client so makin sure
     
  19. Offline

    RamjetMC

    the "clientmod" is just the wolf skin if you want it.
    but there is a bukkitcontrib clientside mod that is optional.
     
  20. not possible atm because I cant change the wolf AI
    IDN atm what cause this but I try to fix it. has anyone else this problem??
    with bukkitContrib client mod installed??
    Thanks, will be fixed in next version
    Thanks, will be fixed in next version
    Can't test this atm beacause I'm on holidaym have a bad internet connection, and only a netbook so no testing possible :p


    @RamjetMC Thanks for your support =)
     
  21. Offline

    Adelion

  22. Thanks and yes I already seen and changed it :p

    Is there someone who want to test 0.4.9 for me??:p
    0.4.9 Test
    !!! You need Spout instead of BukkitContrib now!!!


    Edit: Is there anyone who use the exp.js feature atm??
     
  23. Offline

    NeonJ

    I'd use the exp.js feature if I knew how. If only I knew how much EXP the level up system uses anyway. I wish the config was explained properly.

    Yes, I'm actually using the level system now.
     
  24. Offline

    Chuckster

    Well i have my wolf and after about 5 deaths he still spawns back but disappears and his name is in red meaning low health and i have the config set so he does not lose lives when he dies i think or i have the default config
     
  25. Offline

    kash77130

    hello, I MyWolf translated into French, but when I run my server it become again in English. help me please.

    (Fr-lang.yml):






    MyWolf:
    Message:
    call: '%aqua%%wolfname%%white% vient à vous.'
    addlive: '%green%+1 de vie pour %aqua%%wolfname%'
    addpickup: '%aqua%%wolfname%%white% peuvent désormais avoir plus d'objets de rang %range%.'
    addhp: '%aqua%%wolfname%%white% +1 de max de vie pour %aqua%%wolfname%'
    addchest: '%aqua%%wolfname%%white% a maintenant un inventaire.'
    callwhendead: '%aqua%%wolfname%%white% est mort! et réapparaît dans %gold%%time%%white%
    sec'
    newname: 'Le nom de votre loup est désormais: %aqua%%wolfname%'
    respawnin: '%aqua%%wolfname%%white% réapparaît dans %gold%%time%%white% sec'
    stopattack: Votre loup, devrait maintenant %green%stop%white% attaquer!
    inventorywhileswimming: Vous ne pouvez pas ouvrir l'inventaire tandis que le loup nage!
    name: 'Le nom de votre loup est: %aqua%%wolfname%'
    deathmessage:
    text: '%aqua%%wolfname%%white% '
    player: a été tuer par %player%.
    you: a été tuer par %red%VOUS.
    skeleton: a été tuer par un Skeleton.
    creeper: a été tuer par un Creeper.
    fire: a été tuer par un feu.
    ghast: a été tuer par un Ghast.
    lightning: a été tuer par un lightning.
    slime: a été tuer par un Slime.
    zombie: a été tuer par un Zombie.
    wolf: a été tuer par un Loup.
    explosion: a été tuer par une explosion.
    playerwolf: a été tuer par le loup de %player%.
    fall: ' est mort en tombant.'
    unknow: a été tué par une source inconnue.
    spider: a été tuer par un Spider.
    drowning: Noyés.
    giant: a été tuer par un Giant.
    callfirst: Vous devez appeler votre premier loup.
    hpinfo: '%aqua%%wolfname%%white% VIE:%hp%'
    onrespawn: '%aqua%%wolfname%%white% réapparu'
    addleash: '%green%Vous prenez votre loup par une laisse, il va être un bon loup.'
    maxlives: '%aqua%%wolfname%%red% a atteint le maximum de %maxlives% de vie.'
    wolfisgone: '%aqua%%wolfname%%white% est %red%gone%white% et ne reviendra jamais
    . . .'
    release: '%aqua%%wolfname%%white% est maintenant %green$free%white% . . .'
    donthavewolf: Vous n'avez pas de loup!
    addlargechest: '%aqua%%wolfname%%white% a maintenant un plus grand inventaire.'
     
  26. the exp.js feature is the way to customize how the wolf will level up. the only thing you have to know is javascript.
    You can say that every 10EXP the wolf will level up or every 50. you can also say that the wolf of player xyz(hardcoded) can only reach level 5 or will be ever on level 1
    you get information like EXP or playername and then it's you decision what level the wolf gains
    the example exp.js does the same like when you don't have it and use the factorbased levelsystem.

    My problem is that it is no problem for me to understand it but I don't know what would be the best way to explain that for the users >.<

    And yes your right i should explain the config better :p I will do it during this holiday:p

    Hm... very stange... when you have the standart configuration, the lives should be disabled...
    could you post your config please

    I think I will remove the lives in the future unless there is no big protest :p

    this is already reported and is fixed in next version

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 14, 2016
  27. Offline

    kash77130

    ok thank you, when?
     
  28. but it's untested because I can't test it atm
    If you don't want to use an untested version you have to wait until the 15th
     
  29. Offline

    kash77130

  30. Offline

    Chuckster

    Code:
    #### The names of the creaturetypes have to be in capital letters!!! Delete the creaturetypes you don't want to change to avoid errors. ####
    MyWolf:
        skills:
            '3':
            - InventoryLarge
            - InventoryLarge
            '2':
            - InventorySmall
            '6':
            - Behavior
            - HP
            - HP
            '5':
            - Pickup
        exp:
            CREEPER: 1.55
            PIG: 0.25
            SQUID: 0.25
            COW: 0.25
            GHAST: 0.85
            SKELETON: 1.1
            SPIDER: 1.05
            WOLF: 0.5
            PIG_ZOMBIE: 1.1
            CHICKEN: 0.25
            GIANT: 10.75
            ZOMBIE: 1.1
            SHEEP: 0.25
        control:
            item: 287
        leash:
            item: 287
        max:
            Lives: -1
        pickup:
            range: 2
        namecolor: -1
        respawntime:
            factor: 5
            fixed: 0
        levelsystem: true
        expfactor: 2
    
    I think it might be the 4.9 one but it might be 4.8 im not sure i was going to try the 4.9 but the spout wasnt working for me
     
  31. Offline

    BerialFang

    what exactly are you wanting tested?
    meaning what I am looking for etc?

    also didn't get far with testing all the commands are saying "unknowen console command"
     
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