Vectors and EulerAngles

Discussion in 'Plugin Development' started by FaTaLxGaming, Oct 13, 2017.

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    FaTaLxGaming

    How would I be able to have Vector1 gradually fade into Vector2 at a set speed?

    And how can I convert a Vector to an EulerAngle?
     
    Last edited: Oct 13, 2017
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    FaTaLxGaming

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    Side8StarLite

    @FaTaLxGaming
    I think you can convert vector to a EulerAngle using new EulerAngle(Vector#getX(), Vector#getY(), Vector#getZ()).
    Documentation for EulerAngles can be found here
     
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