[MECH] CraftDispenser v1.2.4 - Use a dispenser as a Crafting table! [617+]

Discussion in 'Inactive/Unsupported Plugins' started by Nodren, Jan 31, 2011.

  1. Offline

    Nodren

    CraftDispenser - Use a dispenser as a crafting table:
    Version: v1.2.4

    Quick Links
    This plugin utilizes a dispenser as a crafting table. This means you can have custom recipes for things not normally obtainable in SMP. Check out the video for a tutorial/example of this.




    Features
    • Repair any armor or tool
    • Create hell based blocks
    • Added custom recipes, see config files for details on how to make them
    • The Non-repair recipes can be reconfigured to anything
    Roadmap
    • permissions support so not everyone can use this

    Changelog
    Version 1.2.4
    • Works with latest Bukkit
    Version 1.2.3
    • Updated for compatibility with latest Bukkit
    Show Spoiler

    Version 1.2.2

    • Updated to work with latest bukkit build
    Version 1.2.1

    • Fixed vertical recipes, thanks to ricochet1k!
    Version 1.2

    • Updated configuration, making it way more customizeable
    • You can reconfigure existing recipes. If you're upgrading from 1.1 you will need to redo your custom recipes.
    • Huge thanks to ricochet1k for all his code contributions in this release!
    Version 1.1

    • Added custom recipes
    Version 1.0

    • Initial version
     
  2. Offline

    xTom

    why isnt this in plugin releases?
     
  3. Offline

    h0us3cat

    Change the dispenser to a craft table and i install this.
     
  4. Offline

    Nodren

    mods must move it to plugin releases, it's a brand new release that I just posted 5 minutes ago, i'm sure they will get to it soon :)
    --- merged: Jan 31, 2011 9:51 PM ---
    this isn't possible, a craft table cannot be viewed from SMP. this is why I used a dispenser, the functinality of a dispenser remains intact, as well as an appropraite 3x3 square to craft stuff with
     
  5. Offline

    xTom

    oh okay, i thought anyone could just post in plugin releases :)
     
  6. Offline

    Beatkidz

    i love it. now let us make custom recipes somehow. that would be great
     
  7. Offline

    Gorfob

    Glowstone needs to be harder to make. Can we customise the recipes easily?
     
  8. Offline

    Nodren

    I just updated to 1.1 and added custom recipes. You can also turn off the hell recipes in the config. this should get you what you're looking for.
     
  9. Offline

    Gorfob

    Figures. 30 secondes after I download it and kick everyone off the server. Thanks for that.

    I assume you create a file per custom recipe?
     
  10. Haha, me too :p. Good job on this plugin btw, Nodren. It's great :).
     
  11. Offline

    Nodren

    yes you create a custom file per.

    you do know the /reload command exists right? just saying :)
    --- merged: Feb 1, 2011 12:30 AM ---
    thanks!
     
  12. Offline

    Gorfob


    Holy. Shit.

    asdbasdabsuidvfiwbq e48*^%&f69vg91278v3qw57dfasdf

    I HAVE WASTED MY LIFE
     
  13. Offline

    Nodren

    tell me about it, I only recently discovered that, it's a huge PITA then I had to restart the server to test my plugins
     
  14. Offline

    Gorfob

    If I use filled buckets in my custom recipees will I still get the empty bucket back?

    Also can you make it use multiple items from stack? i was thinking of an expensive diamond recipe TNT (pressure) + lava bucket (heat) + 64 coal (carbon) = 1 diamond
     
  15. Offline

    Nodren

    currently no, custom recipes will suck up your bucket as well. i can make that an option in a future update though
     
  16. Offline

    MatCat

    A question and a few ideas...

    First the question:
    Does it look for any .yml file in the config folder for custom recipes?

    Second the ideas:

    How about having 4 properties to the materials-# nodes, I.E.:
    Materials-1:
    Input: <BlockID>
    Output: <BlockID>
    Quantity-In: <Int>
    Quantity-Out: <Int>
    So if I have a Recipe where the input is a lava bucket, I could set the output ID to an empty bucket, and quantity-in and out to 1, and it will return an empty bucket. This way crafting could result in any input/output/quantity desired.

    Just an idea! :)
     
  17. Offline

    Nodren

    yes any file in the config folder can be a recipe, name them to what's convienent for you.

    and i love the layout you're suggesting, i'll include this in my next update, which will most likely be tomorrow
     
  18. Offline

    MatCat

    Only other suggestion for now I can think of... Can you support items.db for names of items? Not very critical but it does make it easyer to quickly do stuff without having to look up ID's :).
    --- merged: Feb 1, 2011 3:33 AM ---
    Just thought about something else... If I stack multiple items in, can I keep on crafting until the stack runs out like you can on crafttable/inv crafter?
     
  19. Offline

    Gorfob

    It appears so.
     
  20. Offline

    GothicChris

    Thats an good plugin :)

    but i have a question.

    I want to craft sandstone. with the normal craftbox i kill my mouse, because i'm clicking 64 times to make 64 sandstones. how i can realize that with your plugin? that the dispender craft so many times sandstone which i place in it.

    sry for my bad english (i'm german ;))
     
  21. Offline

    Nodren

    Guten Tag(please don't respond in german that's all i know :p)

    once I release my next update you will be able to craft a recipe that does what your suggesting.
     
  22. Offline

    GothicChris

    Guten Tag :) its perfect ;)

    ok, this sounds good. i wait for your next update.
    great job :) thx
     
  23. Offline

    Tearlow

    I'm not sure if it's any other Plugins causing this but from the looks of your Video It has the same issue. Once you activate the Dispenser it spits out the item(s) but not from the front but somewhat random directions. Would it be possible to actually have it spit out from the front-hole? It's fairly hard to build in something like this as the items get stuck in walls and what not :)
     
  24. Offline

    Nodren

    yeah i had to research how to do this, i'm confident i can include it in the next update
     
  25. Offline

    Tearlow

    That would be absolutely wicked, looking forward to the next release!

    I do have a concept/request though.

    Armor has Durability (I'm not sure how much but Let's assume Iron has 100. Diamond 200). So 1 Iron Ingot would repair a Total of 100 Durability- Now, My Chest Piece has gotten damaged by 70 and helmet 30 if I put them both in to repair It'd repair both to 100. Is this something that also would be possible? Pardon if I'm asking too much but though something along thous lines would be pretty nice.

    So, If I were to put in my Broken Armor (Chest 70, Leg 30, Helm 30 and Boots 70) I would require 2 Ingots if all were put in. This is just an example and should be adjusted more properly. But that is the concept :)
     
  26. Offline

    ricochet1k

    Just as an introduction, I've started working on CraftDispenser a little, and many of my changes will probably appear in a new release fairly soon.

    That is one idea I had, but I wasn't quite sure how to flesh it out. What you suggested sounds pretty good. It depends on what Nodren thinks, but I will definitely look into that.
     
  27. Offline

    CompuIves

    Genious idea, really genious.
     
  28. Offline

    MatCat

    On b230 it's not working, I put a damaged diamondsword and a diamond inside and redstone does not get current and it does nothing, if I take the wool away it works as a normal dispenser so I know redstone is good.
     
  29. Offline

    ricochet1k

    One thing I've noticed is that currently the redstone detection is not quite in sync with the way it would be normally. I have to have the dispenser higher when crafting with it than when using it as just a dispenser. One easy way to test is by making a recipe that takes a dirt and crafts a dirt so that you can just put a whole pile of it in there and keep playing with things to make sure the redstone is working.
     
  30. Offline

    Nodren

    I've released 1.2 Thanks again ricochet for all your contributions for this release, couldn't of done it with out you!
     

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