Minigame: Pets

Discussion in 'Plugin Requests' started by SaltyPotato, Oct 24, 2015.

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  1. Offline

    SaltyPotato

    Plugin category: Fun, Minigame

    Suggested name: Pets

    What I want: A minigame where people fight together with their pets against each other.

    Commands + Permissions (open)
    /pp help (pets.help)
    /pp ride (pets.user)
    /pp select (pets.user)
    /pp list (pets.user)
    /pp stop (pets.admin)
    /pp join <arena> (pets.join.<arenaname>)

    Rideable Permission: (pets.rideable)
    When someone has this permission, they will be able to ride their companion (When they are adult/lvl 15)



    Companions (open)


    Baby Wolf (Starter class) | Level 1: abilitie to fight | Level 5: Gives strength1 to the owner | Level 10: Gives strength2 to the owner | Level 15: The pet grows up to an adult

    Baby Cat (Starter class) | Level 1: abilitie to fight | Level 5: Gives speed1 to the owner | Level 10: Gives speed2 to the owner | Level 15: The pet grows up to an adult

    Baby Pig (1000 Coins) | Level 1: abilitie to fight | Level 5: Pig Slam | Level 10: Pig Food | Level 15: Adultness

    Baby Zombie (3000 Coins) | Level 1: abilitie to fight | Level 5: Weakness1 to enemy players that get hit | Level 10: Weakness2 to the enemy players that get hit | Level 15: Adultness

    Cave Spider (5000 Coins) | Level 1: abilitie to fight | Level 5: Gives Poison1 to the enemy players that get hit | Level 10: Gives Poison2 to the enemy players that get hit | Level 15: Grows to spider

    Baby Chicken (10,000 Coins) | Level 1: Abilitie to fight | Level 5: Egg Machine | Level 10: Explosive Eggs | Level 15: Flyable (Note: Only flyable for max 15sec)

    Bat (25,000 Coins) | Level 1: Flyable | Level 5: Bomber | Level 10: Bomber II | Level 15: Explosive Poop
    (Flyable for max 25sec)

    Iron Golem (Earned from Earning All Achievements) | Level 1: abilitie to fight | Level 5: Toss | Level 10: Slam | Level 15: Vine Grasp



    Achievements (open)
    Faller: Earned from dieing of fall damage 2 times. +500 coins when earned
    Killzor: Earned from killing 150 enemys. +500 coins when earned
    Counter Killer: Kill the person that killed you before. +50 coins per/earn


    Skill Explenations (open)

    Pig Slam: Makes your pig slam the enemy player (Deals 5 DMG) (Cooldown: 10s) (Activated by right clicking your axe)

    Pig Food: When ate you earn 4 HP (Gives 4HP) (Uses: 5) (Activated by eating raw porkchop)

    Egg Machine: Shoots 15 eggs towards the enemy (Deals 0.5 DMG per egg) (Cooldown: 15s) (Activated by holding block with sword)

    Explosive Eggs: Shoot an egg towards the enemy (Deals 2.5 DMG per egg) (Uses: 5) (Activaed by throwing eggs)

    Flyable: Be able to fly for 5 seconds on your pet (Cooldown: 15s) (Activated by riding your pet & jumping)

    Bomber: When flying you drop 2 explosive eggs (Deals 2.5 DMG per egg) (Cooldown: 15s) (Activated by flying)

    Bomber II: Same as Bomber but 3 explosive eggs (Deals 3 DMG per egg) (Cooldown: 10s)

    Explosive Poop: Drops poop every 15s (2.5 DMG when stepped on)

    Toss: Tosses a block to the enemy player (Deals 3DMG, huge knockback) (Cooldown: 15s) (activated by right clicking pickaxe)

    Slam: Your iron golem jumps into the air, and rapidly slams down (Dealing 5DMG on nearbye players, huge knockback) (Cooldown: 10s) (Activated by sneaking)

    Vine Grasp: Your iron golem fires a pair of vines to the enemy, stunning them for 5 seconds (Cooldown: 8s) (Activated when left clicking axe)


    Needed Stuff (open)

    Minimum Players: 3
    Maximum Players: 15
    Win Goal: Kill 50 people
    Max time: 10 Minutes
    Baby's grow to adults when level 15
    Maximum level for pets: 15
    Currency: Coins
    Fight together with your pet to the top!

    Coins earned per:
    Kill = 4 Coins
    Win = 15 Coins
    First Blood = 5 Coins
    Participation = 10 Coins

    XP earned per:
    Kill = +2 XP
    Win = +30 XP
    First Blood = +15XP

    Level XP:
    Level 2: Requires 50XP to reach
    Level 3: Requires 100XP to reach
    Level 4: Requires 200XP to reach
    Level 5: Requires 500XP to reach
    Level 6: Requires 1000XP to reach
    Level 7: Requires 1500XP to reach
    Level 8: Requires 2000XP to reach
    Level 9: Requires 5000XP to reach
    Level 10: Requires 10000XP to reach
    Level 11: Requires 15000XP to reach
    Level 12: Requires 20kXP to reach
    Level 13: Requires 50kXP to reach
    Level 14: Requires 100kXP to reach
    Level 15: Requires 250kXP to reach


    Future updates may come.


    When I'd like it by: Whenever Possible
     
    Last edited: Dec 20, 2015
  2. Offline

    timtower Administrator Administrator Moderator

    @SaltyPotato Can''t restrict a request like this though.
     
  3. Offline

    SaltyPotato

    Im sorry, i cant understand what you are trying to say. Can you explain a bit more?
     
  4. Offline

    timtower Administrator Administrator Moderator

    Developer has all rights to put it where he wants.
     
  5. Offline

    SaltyPotato

    Ah. Sorry!
     
  6. Offline

    SaltyPotato

  7. Offline

    SaltyPotato

  8. Offline

    SaltyPotato

    Bump bump bump, gotta bump the bump out of this bump
     
  9. Offline

    SaltyPotato

  10. Offline

    SaltyPotato

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    SaltyPotato

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    SaltyPotato

  13. Offline

    SaltyPotato

  14. Offline

    SaltyPotato

  15. Offline

    Nibbit

    If only I had time...
     
  16. Offline

    SaltyPotato

    Haha, yeah <3
     
  17. Offline

    Nibbit

    I think it seems a bit too complicated xD Maybe save some in spoilers? That would be nice to read xD
     
  18. Offline

    SaltyPotato

    Yeah.. will do that. Thanks for the Tip!
     
    Nibbit likes this.
  19. Watching this thread.
    I'm getting back into plugin development. This sounds kinda fun, but I need to research a bit before I give it a crack.

    So, having looked a bit. The only way to add mobs with custom behavior, as these pets, is with NMS. Can someone confirm?
     
    Last edited: Dec 21, 2015
  20. Offline

    SaltyPotato

    Thanks in advance ^-^
    Maybe Citizens 2.0 could do it too?
     
  21. Perhaps, but it seems to add a bunch of stuff that wouldn't be needed... And that'd just be an interface for the NMS part anyway, I believe. Will check it out.
     
    SaltyPotato likes this.
  22. Offline

    SaltyPotato

    If you mean that in terms of plugin it wouldnt work, yeah that could be a problem then..
    But if you mean with server-sided, it wouldn't really matter as i use Citizens myself too
     
  23. Offline

    SaltyPotato

    THIS THREAD SHALL NOT FALL!

    Bump
     
    BreezerFly likes this.
  24. Offline

    PopDog_

    BUMP!
    np SaltyPotato. Saved you the trouble :3
     
    SaltyPotato likes this.
  25. Offline

    SaltyPotato

    <3
     
  26. Offline

    mug561

  27. Offline

    SaltyPotato

    Last edited by a moderator: Dec 28, 2015
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    SaltyPotato

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    SaltyPotato

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