Hello Everyone, i'm currently making a plugin that depends on Heroes. And i'm trying to get it to check if the plugin is installed, and if it's not installed it should shut the plugin down. But instead it just crashes the plugin. It works fine when Heroes is installed. Code: [21:55:51 ERROR]: Could not load 'plugins\ManaPotions.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: Heroes at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:219) [spigot-1.8.3.jar:git-Spigot-870264a-0a645a2] at org.bukkit.craftbukkit.v1_8_R2.CraftServer.loadPlugins(CraftServer.ja va:291) [spigot-1.8.3.jar:git-Spigot-870264a-0a645a2] at net.minecraft.server.v1_8_R2.DedicatedServer.init(DedicatedServer.jav a:199) [spigot-1.8.3.jar:git-Spigot-870264a-0a645a2] at net.minecraft.server.v1_8_R2.MinecraftServer.run(MinecraftServer.java :522) [spigot-1.8.3.jar:git-Spigot-870264a-0a645a2] Here's my plugin.yml, nothing special, probably nothing wrong Code: name: ManaPotions main: me.mickverm.ManaPotions.ManaPotions version: 0.1 author: mickverm depend: [Heroes] And here's part of my code: Code: @Override public void onEnable() { if (!setupHeroes()) { System.out .println("[SEVERE] ManaPotions disabled due to no Heroes dependency found!"); System.out .println("[WARNING] ManaPotions can't run without the plugin Heroes!"); getServer().getPluginManager().disablePlugin(this); return; } this.logger.info(pdfile.getName() + " Version " + pdfile.getVersion() + " Has been Enabled!"); registerEvents(); createManaPotion(); } @Override public void onDisable() { this.logger.info(pdfile.getName() + " Has been Disabled!"); } private void registerEvents() { PluginManager pluginManager = getServer().getPluginManager(); pluginManager.registerEvents(this.playerListener, this); } private boolean setupHeroes() { if (getServer().getPluginManager().getPlugin("Heroes") == null) { return false; } else { return true; } } - Mickverm
Use "softdepend" rather than "depend", the plugin will be loaded, but if heroes are installed, the plugin will be loaded after heroes. http://wiki.bukkit.org/Plugin_YAML