I'm making a bag plugin where I want players to do /bag to open the chest but I only know how to do click events as seen in my BackPackListener.java here Code: package me.konnor77.EpixVIP; import java.util.List; import java.util.UUID; import org.bukkit.Bukkit; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; public class BackPackListener implements Listener { public Main plugin; public BackPackListener(Main m){ this.plugin = m; } @EventHandler public void interact(PlayerInteractEvent event){ Player player = event.getPlayer(); UUID id = player.getUniqueId(); ItemStack is = event.getItem(); if(is!= null){ if(event.getAction()==Action.LEFT_CLICK_AIR || event.getAction()== Action.LEFT_CLICK_AIR) if(is.getType()==Material.CHEST); if(plugin.inventories.containsKey(id)){ player.openInventory(plugin.inventories.get(id)); } } } @SuppressWarnings("unchecked") @EventHandler public void join(PlayerJoinEvent event){ Player player = event.getPlayer(); UUID id = player.getUniqueId(); if(!plugin.inventories.containsKey(id)){ if(plugin.config.get(id.toString())!= null){ Object i = plugin.config.get(id.toString() + ".items"); ItemStack[] contents = null; if(i instanceof ItemStack[]){ contents = (ItemStack[]) i; }else if (i instanceof List){ contents = (ItemStack[]) ((List<ItemStack>) i).toArray(new ItemStack[27]); } Inventory inv = Bukkit.createInventory(player, 36); inv.setContents(contents); plugin.inventories.put(id, inv); }else{ plugin.inventories.put(id, Bukkit.createInventory(player, 36)); } } } @EventHandler public void Leave(PlayerQuitEvent event){ Player player = event.getPlayer(); UUID id = player.getUniqueId(); ItemStack[] contents = player.getInventory().getContents(); plugin.config.set(id.toString() + ".items", contents); plugin.saveConfig(); } } I'm not sure where or how to make instead of clicking with a chest, they can just do /bag. I have a Main class to but I don't think it's relevant to post it? Just need some help.
You need to register the bag command in your plugin.yml and then make a CommandExecutor to handle the command stuff.
konnor77 Add them to an array list, then checking if there in the array list before executing the event.