[INACTIVE][MECH] Cookbook v1.4.6 - The original custom recipes plugin. [953]

Discussion in 'Inactive/Unsupported Plugins' started by fullwall, Feb 25, 2011.

  1. Offline

    fullwall

    [​IMG]
    Craft your own recipes!

    Download latest version: v1.4.6, JAR Only

    An easy recipe creator (with GUI!), made by DerEchteNexus, is available here.
    An HTML recipe parser made by Celticminstrel is available here.

    Cookbook is the premier specialised plugin for custom crafting and smelting recipes. Craft gold bars from stone, diamonds from grass and much, much more! Cookbook allows the creation of recipes in an easy-to-understand recipes file - simply create the recipe, reload the plugin and you're done! Cookbook affects the crafting and smelting tables directly - no more workarounds or other weird methods. It can override the default recipes too - just copy the recipe and specify a custom result.

    Cookbook allows the customisation of the crafting recipes used in a workbench and smelting. Let's take for example the recipe for torches - a stick with oil on top. With Cookbook, I could make it so a stack of 35 torches were made if I put obisidan on top of said stick in the crafting area. I could make a 9x9 recipe of dirt blocks create diamond. If I wanted to smelt coal from saplings, I'd just specify that in the recipes file. In short, Cookbook allows the creation of workbench crafting and smelting recipes, completely user-configured, to give a specified resulting stack.

    Features:
    • Custom crafting recipes as specified in cookbook.recipes.
    • Custom smelting recipes as specified in cookbook.furnacerecipes.
    • Custom ids, results, data values and result amounts.
    • Displays result now.
    • Shapeless recipes, repair recipes.
    Using data ranges for repair recipes:
    In 1.4, the repair recipe feature was added. To use this, all you have to do is put 'X' as the damage value, and any data value for that item will be accepted as valid.
    Commands:
    Code:
    /cookbook reload - reloads recipes
    /cookbook recipes - displays a list of recipes.
    /cookbook recipe [number] (shapeless)- displays a specific recipe (or shapeless recipe).
    /cookbook frecipes - displays a list of furnace recipes.
    /cookbook frecipe [number] - displays a specific furnace recipe.
    These commands can be used in the console (remove the '/')
    Permissions:
    Code:
    cookbook.reload - gives access to /cookbook reload.
    cookbook.display.recipe - gives access to /cookbook recipe.
    cookbook.display.allrecipes - gives access to /cookbook recipes.
    cookbook.display.furnacerecipe - gives access to /cookbook frecipe.
    cookbook.display.allfurnacerecipes - gives access to /cookbook frecipes.
    Older versions (open)
    Changelog (open)

    • v1.4.6 - recipe glitch fix. Updated for 1.5.
    • v1.41 - unlimited ranged data values.
    • v1.4 - client mod no longer required.
    • v1.39 - fixed /cookbook recipe command.
    • v1.38 - bugfixes.
    • v1.35 - added API, cleaned up code (check RecipeManager out)
    • v1.3 - added support for client mod.
    • v1.2 - added furnace recipes.
    • v1.1 - added shapeless recipes, major bugfixes, added item data values, delay setting.
    • v1.05 - added commands, data value on results, bugfix.
    • v1.0 - initial release.
    Credits (open)
    This plugin would not have been possible without the huge help that Edward Hand was. Thank you for trawling through minecraft code, testing my glitchy code and being a sounding board for my wacky coding ideas. You were a huge help. Thanks to @SpaceManiac and @Celtic Minstrel for making me go back through the packet code to allow the results slot to be shown without a client mod.
    Configuration (open)
    Crafting recipes (open)
    To configure cookbook, open the cookbook.recipes file. Inside the file are a few custom recipes already configured, and you can change/add/delete them if you like. The way new ones are created is like so.
    A workbench is a 3x3 slot area, filled with air. To represent this in a file, we use a 3x3 grid of numbers, separated by commas. Each number represents the item id that would go into that slot on a crafting bench to produce your recipe. 0 is air (nothing). So, we get this:

    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    4th line.

    The data values for each line are separated by the ';' - the first number on the right corresponds to the data value of the first item on the left. Note that 'X' is a valid data value, allowing any data value to be used in that square.

    The fourth line is the result (what you get when you have this configuration). It is formatted like so: the item id is on the left, the stack amount is in the middle, and the data value is on the far right. For example - to configure a stack of 64 sticks, I would put 280:64:0 on the fourth line. These four lines constitute a recipe.

    Let's do an example. I want to use a stick in the middle of the bench to get a stack of 24 apples.

    0,0,0,;0,0,0, - no sticks on this line
    0,280,0,;0,0,0, - a stick must be in the middle of this line
    0,0,0,;0,0,0, - no sticks on this line.
    260:24:0 - the result is a 24-stack of apples.

    See the included recipes file for information on Shapeless recipes. Use the @Shapeless identifier before a recipe to make it shapeless - for example
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,0,0,;0,0,0,
    1:1:0
    Will make this recipe shapeless - stone can be placed anywhere to get the desired result.
    Furnace Recipes (open)
    Furnace recipes are a lot simpler thankfully :).
    Furnace recipes have two lines: the first line is for the ingredient, the second is for the result.
    The first line is simply the id of the ingredient used in smelting. The second line is separated into 3 sections by ':'s.

    The first section defines the id, the second the data value and the third the custom cooktime.
    Let's do an example - cobblestone to sand.

    4, -the ingredient is cobblestone.
    12:0:0 - results in sand, no data value, no change to cooktime.

    Pretty simple right? The cooktime value is used for extra customisation of the time it takes for one block to be smelted (the progress arrow's speed). Normally, this is incremented from 0 - 200, by 1 each time. In cookbook, you can add extra values onto this. Note the caveat: these will only change cooktime while the window is open.

    4,
    12:0:50 - the value of 50 results in SUPER FAST cooking.

    And that's it for furnace recipes. Negative values are possible, but will be capped at
    -0.999999... otherwise the recipe will never complete.
    User-Submitted recipes (open)
    Sphax's recipes (open)
    Sphax put them all in a handy pdf - http://dl.dropbox.com/u/16580692/cookbook_recipes_new.pdf.
    Mineaccount's recipes (open)
    Chanmail Helmet:

    4,4,4,;0,0,0,
    4,0,4,;0,0,0,
    0,0,0,;0,0,0,
    302:1:0,

    Chainmail Chestplate:

    4,0,4,;0,0,0,
    4,4,4,;0,0,0,
    4,4,4,;0,0,0,
    303:1:0,

    Chainmail Leggings

    4,4,4,;0,0,0,
    4,0,4,;0,0,0,
    4,0,4,;0,0,0,
    304:1:0,

    Chainmail Boots:

    0,0,0,;0,0,0,
    4,0,4,;0,0,0,
    4,0,4,;0,0,0,
    305:1:0,

    Sponge:

    348,348,348,;0,0,0,
    348,325,348,;0,0,0,
    348,348,348,;0,0,0,
    19:16:0,

    Saddle:

    334,334,334,;0,0,0,
    334,265,334,;0,0,0,
    0,265,0,;0,0,0,
    329:1:0,

    Snow:

    0,0,0,;0,0,0,
    332,332,332,;0,0,0,
    0,0,0,;0,0,0,
    78:3:0,

    Ice:

    20,20,20,;0,0,0,
    20,332,20,;0,0,0,
    20,20,20,;0,0,0,
    79:8:0,

    Apple:

    0,331,0,;0,0,0,
    331,353,331,;0,0,0,
    0,331,0,;0,0,0,
    260:1:0,

    Golden Apple:

    0,348,0,;0,0,0,
    348,353,348,;0,0,0,
    0,348,0,;0,0,0,
    322:1:0,

    Wool:

    288,288,288,;0,0,0,
    288,288,288,;0,0,0,
    288,288,288,;0,0,0,
    35:1:0,

    Leaves:

    295,295,295,;0,0,0,
    295,0,295,;0,0,0,
    295,295,295,;0,0,0,
    18:8:0,
    stolksdorf's repair recipes (open)
    #Wooden Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,268,0,;0,X,0,
    268:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,269,0,;0,X,0,
    269:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,270,0,;0,X,0,
    270:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,271,0,;0,X,0,
    271:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,5,0,;0,0,0,
    0,290,0,;0,X,0,
    290:1:0,

    #Stone Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,272,0,;0,X,0,
    272:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,273,0,;0,X,0,
    273:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,274,0,;0,X,0,
    274:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,275,0,;0,X,0,
    275:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,4,0,;0,0,0,
    0,291,0,;0,X,0,
    291:1:0,

    #Iron Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,256,0,;0,X,0,
    256:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,257,0,;0,X,0,
    257:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,258,0,;0,X,0,
    258:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,267,0,;0,X,0,
    267:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,292,0,;0,X,0,
    292:1:0,

    #Diamond Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,276,0,;0,X,0,
    276:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,277,0,;0,X,0,
    277:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,278,0,;0,X,0,
    278:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,279,0,;0,X,0,
    279:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,293,0,;0,X,0,
    293:1:0,

    #Gold Weapons
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,283,0,;0,X,0,
    283:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,284,0,;0,X,0,
    284:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,285,0,;0,X,0,
    285:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,286,0,;0,X,0,
    286:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,294,0,;0,X,0,
    294:1:0,

    #Leather Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,298,0,;0,X,0,
    298:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,299,0,;0,X,0,
    299:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,300,0,;0,X,0,
    300:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,334,0,;0,0,0,
    0,301,0,;0,X,0,
    301:1:0,

    #Iron Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,306,0,;0,X,0,
    306:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,307,0,;0,X,0,
    307:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,308,0,;0,X,0,
    308:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,265,0,;0,0,0,
    0,309,0,;0,X,0,
    309:1:0,

    #Diamond Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,310,0,;0,X,0,
    310:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,311,0,;0,X,0,
    311:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,312,0,;0,X,0,
    312:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,264,0,;0,0,0,
    0,313,0,;0,X,0,
    313:1:0,

    #Gold Armor
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,314,0,;0,X,0,
    314:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,315,0,;0,X,0,
    315:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,316,0,;0,X,0,
    316:1:0,
    @Shapeless
    0,0,0,;0,0,0,
    0,266,0,;0,0,0,
    0,317,0,;0,X,0,
    317:1:0,
    TZer0's alchemy (open)
    #Glowstone dust + Slime ball + iron tool/weapon = gold tool/weapon (requires the equipment to be in mint condition)
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,257,0,;0,0,0,
    285:1:0,
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,267,0,;0,0,0,
    283:1:0,
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,256,0,;0,0,0,
    284:1:0,
    @Shapeless
    0,348,0,;0,0,0,
    0,341,0,;0,0,0,
    0,258,0,;0,0,0,
    286:1:0,
    # Sugar, sugar cane and Bucket of water to slimeball.
    @Shapeless
    0,332,0,;0,0,0,
    0,338,0,;0,0,0,
    0,326,0,;0,0,0,
    341:1:0,
    # 8xredstone + 1x egg to apple.
    @Shaped
    331,331,331,;0,0,0,
    331,344,331,;0,0,0,
    331,331,331,;0,0,0,
    260:1:0,
    # 8xglowstone + 1x apple to egg.
    @Shaped
    348,348,348,;0,0,0,
    348,260,348,;0,0,0,
    348,348,348,;0,0,0,
    344:1:0,
    #water + lava = obsidian
    @Shapeless
    0,0,0,;0,0,0,
    0,326,0,;0,0,0,
    0,327,0,;0,0,0,
    49:1:0,
    urakkia's recipes (open)
    [​IMG]

    @Shapeless 37,38,0,;0,0,0, 0,0,0,;0,0,0, 0,0,0,;0,0,0, 351:4:4,

    Grass Block
    Ever wanted a garden in your floating sky castle?
    [​IMG]

    Code:
    @Shapeless 295,0,0,;0,0,0, 3,0,0,;0,0,0, 0,0,0,;0,0,0, 2:1:0,

    Gravel
    Because it's hard to find sometimes.
    [​IMG]

    Code:
    @Shapeless 12,0,0,;0,0,0, 4,0,0,;0,0,0, 12,0,0,;0,0,0, 13:3:0,

    Snowblock
    Another use for sugarcane.
    [​IMG]

    Code:
    @Shapeless 353,0,0,;0,0,0, 353,0,0,;0,0,0, 326,0,0,;0,0,0, 80:2:0,

    Iceblock
    Now you can make ice castles!
    [​IMG]

    Code:
    @Shapeless 80,80,0,;0,0,0, 80,80,0,;0,0,0, 0,0,0,;0,0,0, 79:3:0,

    Snowblock, again
    And ice back to snow.
    [​IMG]

    Code:
    @Shapeless 79,0,0,;0,0,0, 79,0,0,;0,0,0, 79,0,0,;0,0,0, 80:4:0,

    Mobspawner
    Use creaturebox to make it spawn things other than invincible pigs.
    [​IMG]

    Code:
    352,42,352,;0,0,0, 42,327,42,;0,0,0, 352,42,352,;0,0,0, 52:1:0,

    Mossy Cobblestone
    I like keeping this rare.
    [​IMG]

    Code:
    352,352,352,;0,0,0, 295,4,295,;0,0,0, 295,295,295,;0,0,0, 48:1:0,

    Soul Sand
    Use pumpkins for the soul-chilling effect.
    [​IMG]

    Code:
    0,3,0,;0,0,0, 3,86,3,;0,0,0, 0,3,0,;0,0,0, 88:4:0,

    Celtic Minstrel's recipes (open)

    Code:
    # Redstone Ore @Shaped 331,001,331,;0,0,0, 001,331,001,;0,0,0, 331,001,331,;0,0,0, 73:1:0,  # Coal Ore @Shaped 263,001,263,;0,0,0, 001,263,001,;0,0,0, 263,001,263,;0,0,0, 16:1:0,  # Iron Ore @Shaped 265,001,265,;0,0,0, 001,265,001,;0,0,0, 265,001,265,;0,0,0, 15:1:0,  # Gold Ore @Shaped 266,001,266,;0,0,0, 001,266,001,;0,0,0, 266,001,266,;0,0,0, 14:1:0,  # Diamond Ore @Shaped 264,001,264,;0,0,0, 001,264,001,;0,0,0, 264,001,264,;0,0,0, 56:1:0,  # Lapis Lazuli Ore @Shaped 351,001,351,;4,0,4, 001,351,001,;0,4,0, 351,001,351,;4,0,4, 21:1:0,  # Wool to Sponge @Shaped 35,00,35,;0,0,0, 00,35,00,;0,0,0, 35,00,35,;0,0,0, 19:1:0,  # Gunpowder @Shaped 337,263,337,;0,0,0, 263,318,263,;0,0,0, 337,263,337,;0,0,0, 289:8:0,  # Gold Record @Shaped 000,331,000,;0,0,0, 331,322,331,;0,0,0, 000,331,000,;0,0,0, 2256:1:0,  # Green Record @Shaped 000,331,000,;0,0,0, 331,341,331,;0,0,0, 000,331,000,;0,0,0, 2257:1:0,  # Double Slabs <--> Slabs (repeat for each data value from 0 to 3) @Shapeless 00,00,00,;0,0,0, 00,44,00,;0,0,0, 00,44,00,;0,0,0, 43:1:0, @Shapeless 00,00,00,;0,0,0, 00,43,00,;0,1,0, 00,00,00,;0,0,0, 44:2:1,  # Placeable Snow @Shapeless 000,000,000,;0,0,0, 000,000,000,;0,0,0, 332,332,332,;0,0,0, 78:3:0,
    Sample screenshots:
    [​IMG] [​IMG] [​IMG] [​IMG]

    Yogoda's recipes (open)

    [​IMG]

    #redstone ore​
    @Shaped​
    331,4,331,;0,0,0,​
    4,331,4,;0,0,0,​
    331,4,331,;0,0,0,​
    73:1:0​
    [​IMG]

    #wool to string​
    @Shaped​
    0,0,35,;0,0,0,​
    35,35,35,;0,0,0,​
    35,0,0,;0,0,0,​
    287:1:0,​
    Em0srawk's recipes (open)
    #Stack porkchop 9 raw
    @Shaped
    319,319,319,;0,0,0,
    319,319,319,;0,0,0,
    319,319,319,;0,0,0,
    319:9:0,
    #Stack porkchop 4 raw

    @Shaped
    0,0,0,;0,0,0,
    0,319,319,;0,0,0,
    0,319,319,;0,0,0,
    319:4:0,
    #Stack porkchop 9 cooked

    @Shaped
    320,320,320,;0,0,0,
    320,320,320,;0,0,0,
    320,320,320,;0,0,0,
    320:9:0,
    #Stack porkchop 4 cooked

    @Shaped
    0,0,0,;0,0,0,
    0,320,320,;0,0,0,
    0,320,320,;0,0,0,
    320:4:0,

    Post suggestions, bugs and other questions in this thread. Enjoy :).
    Post your best recipes, and I'll put them in the spoiler.
     
    Arbenn, Neero, Flipp and 6 others like this.
  2. Offline

    Xye

    2011-04-30 14:41:48 [SEVERE] at com.fullwall.cookbook.CraftResults.getResult(CraftResults.java:156)
    2011-04-30 14:41:48 [SEVERE] at com.fullwall.cookbook.WorkThread.run(WorkThread.java:43)
    2011-04-30 14:41:48 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:128)
    2011-04-30 14:41:48 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:358)
    2011-04-30 14:41:48 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    2011-04-30 14:41:48 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-04-30 14:41:48 [SEVERE] java.lang.IllegalArgumentException: Can not set [Lnet.minecraft.server.ItemStack; field net.minecraft.server.ShapedRecipes.d to net.minecraft.server.ShapelessRecipes
    2011-04-30 14:41:48 [SEVERE] at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:164)
    2011-04-30 14:41:48 [SEVERE] at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:168)
    2011-04-30 14:41:48 [SEVERE] at sun.reflect.UnsafeFieldAccessorImpl.ensureObj(UnsafeFieldAccessorImpl.java:55)
    2011-04-30 14:41:48 [SEVERE] at sun.reflect.UnsafeObjectFieldAccessorImpl.get(UnsafeObjectFieldAccessorImpl.java:36)
    2011-04-30 14:41:48 [SEVERE] at java.lang.reflect.Field.get(Field.java:376)
    2011-04-30 14:41:48 [SEVERE] at com.fullwall.cookbook.CraftResults.checkRecipes(CraftResults.java:214)
    2011-04-30 14:41:48 [SEVERE] at com.fullwall.cookbook.CraftResults.getResult(CraftResults.java:156)
    2011-04-30 14:41:48 [SEVERE] at com.fullwall.cookbook.WorkThread.run(WorkThread.java:43)
    2011-04-30 14:41:48 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:128)
    2011-04-30 14:41:48 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:358)
    2011-04-30 14:41:48 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    2011-04-30 14:41:48 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)










    how can fix? -.-***
     
  3. Offline

    Reterg

    Same issue here. Client crashes and server log gets:
    Code:
     23:24:03 [WARNING] class net.minecraft.server.NetServerHandler wasn't prepared to deal with a class net.minecraft.server.Packet103SetSlot
    When ever I try to do a recipe
     
  4. Offline

    Serialk

    Same here.
     
  5. Offline

    fuzzy_cobalt

    Same here.
     
  6. Offline

    FlawlezZ

    Same here.
     
  7. Offline

    Jimmy

    Same here.
     
  8. Offline

    timmaeh

    Jepp same here.
     
  9. Offline

    Jimmy

    Aww. Why did you add the Jepp? It could have been a chain :D
     
  10. Offline

    1994mat

    Lol, if you press v1.42 you press v1.41 too and then there comes a download with v1.41, bug much?
     
  11. Offline

    Vega

    So it will be Saturday ;)
     
  12. Offline

    pigrocket

    Well, at least furnaces work. Which is what counts. :p
     
  13. I have the same error as those above

    Code:
    16:02:16 [WARNING] class net.minecraft.server.NetServerHandler wasn't prepared to deal with a class net.minecraft.server.Packet103SetSlot
    16:02:16 [WARNING] class net.minecraft.server.NetServerHandler wasn't prepared to deal with a class net.minecraft.server.Packet103SetSlot
    Whenever I make a pattern on the crafting block the client locks up.
     
  14. Offline

    Vega

    Furnaces Work ? Nice !

    But... My custom repairs ... :'(
     
  15. Offline

    Hunt800

    Yup :/ along with DynamicMarket, this is one of the two plugins stopping me from switching to 1.5
     
  16. Offline

    Benjamin Allen

    I think I have the same issue with disconnect but my client crashes and doesn't have the chance to give me the disconnect error. I just used the examples and plopped a cobble in the middle and right away I get the dirt backdrop and a freeze.
     
  17. Offline

    fullwall

    Sorry about that, fixed now. Issue with obfuscation.
     
  18. Offline

    Vega

    It works perfectly for me !

    Thank you, realy nice job :D
     
  19. Offline

    Javid

    I'm unable to get this to work. D: We're on 1.3.6 because our host hasn't upgraded the plugin yet. I have a bunch of recipes as created by the GUI recipe maker in the OP in plugins/CookBook/Cookbook.recipes, but when anyone does /cookbook recipes all they get is two lines of hyphens, and none of the recipes I've defined actually work. Halp! D:

    Our Cookbook.recipes file is here: http://pastebin.com/Fe16BGEP
     
  20. Offline

    fullwall

    You should update the plugin first - there were some issues with the commands that got fixed with later versions.
     
  21. Offline

    Reterg

    Works great now. Thanks
    Awesome plugin.
     
  22. Offline

    ButtKoWitz

    Hi fullwall, thanks again for updating this. Now, unfortunately, I'll start in with the "howevers". :)

    I only run a few recipes, and have an issue with two of them:
    #String from wool (white)
    @Shaped
    0,0,35,;0,0,0,
    35,35,35,;0,0,0,
    35,0,0,;0,0,0,
    287:1:0,
    ...and...
    #3-stack o'pork chops (cooked)
    @Shaped
    320,320,320,;0,0,0,
    287,287,287,;0,0,0,
    320,320,320,;0,0,0,
    320:3:0,

    First recipe gives one string for a bunch of white wool. Second one gives a stack of 3 cooked pork chops if one puts in 6 cooked chops and a string.

    The recipes work, however if you only put wool or a pork chop in only the bottom right slot of the creation station (work bench, whatever it's called) you'll get the finished product (string or stack of chops).
     
  23. Offline

    fullwall

    Rrgh... That error came up before too :(. And I hate analysing notch's code... Oh well. I'll look into it :).
     
  24. Offline

    Vega

    Warning :

    #Mob Spawner
    @Shapeless
    351,319,289,;0,0,0,
    35,341,352,;0,0,0,
    334,287,288,;0,0,0,
    52:1:0,

    This recipe maker the pluging crash when you open the Workbench.
    (I think monster spawner make it crash)

    Can you fix it in the next update ?
     
  25. Offline

    Javid

    I don't dispute the wisdom of this course of action, but my host is taking their %$#% time answering my ticket requesting they do so. x.x

    E: I removed the mob spawner from the recipe file, no dice.
     
  26. Offline

    dfduck

    I really like this plugin, and it works very well on my server, but what I miss is that I can't craft custom recipes (created with Cookbook) in the crafting space in my inventory (that 2x2 space), even when I have a recipe with just 2 items above each other. Can you implement this in a future update?
     
  27. Offline

    DerEchteNexus

    fullwall, I have a suggestion:
    What about names for the recipes
    e.g.

    @name: "Air"
    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    0,0,0,;0,0,0,
    0:0:0

    so if you type the command "/cookbook recipe Air" that it shows the recipe with this name to the user :)
     
  28. Offline

    fullwall

    Yes, a name would be nice, and I am looking into implementing both that and permissions per-recipe in a future update.
     
  29. Offline

    Soruyao

    Is it possible to override the default recipe for an item? For instance: If I wanted to make it so that the recipe for cookies required sugar, could I create a new recipe for cookies and then disable the default recipe, so that people can't still make sugarless cookies?
     
  30. Offline

    Celtic Minstrel

    Best way of implementing permissions-per-recipe would be to detect the click on the result slot.

    ...once that becomes possible. :/
     
  31. Offline

    fullwall

    No, I have a way. @Soruyao - the best way is to just try :).
     

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