[NMS] PathfinderMeleeAttack instance...

Discussion in 'Plugin Development' started by Quaro, May 28, 2014.

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  1. Offline

    Quaro

  2. Offline

    Garris0n

    Pretty sure d0 is speed. Flag has something to do with the decision process of whether to attack...but I can't figure out how exactly. I'm too lazy to keep searching, obfuscation is a pain.
     
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    Quaro

  4. Offline

    Garris0n

  5. Offline

    Quaro

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    Garris0n

    It...sets an integer?
     
  7. Offline

    Quaro

    Garris0n LOL, are you kidding me? Im asking for help, not joke.
     
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    XvBaseballkidvX

    That's a good way to get someone who is helping you to stop.
     
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    Quaro

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    Garris0n

    I have no idea what you're asking. What do you mean what does it do? It sets an integer.

    If you want to find out what things do, you could always look through it on your own. You don't even have to know much English, it's all meaningless obfuscation anyway.
     
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    Quaro

    Garris0n Im asking, what they do, for ex. how entity will act, if i change that flag to true or false, or what will happent, or change, if i will set this.a(3); to 0?
     
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    XvBaseballkidvX

    Quaro You can't know without testing! Hehehe!
     
    glen3b likes this.
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    Garris0n

    I'm not sure. I don't see it used anywhere.

    Edit: The method that returns it is used in the goal selector, but I'm not going to bother checking why. You can find that yourself.
     
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