Solved Server lag (severe) on player join

Discussion in 'Bukkit Help' started by wowzersam, Apr 26, 2014.

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    wowzersam

    Hey guys, sometimes, when a player joins my server, it will lag a ton, like..time everyone out on the server. Here's the error:

    26.04 23:03:17 [Server] WARN Can't keep up! Did the system time change, or is the server overloaded? Running 60300ms behind, skipping 1206 tick(s)
    26.04 23:03:17 [Multicraft] Fahima_3 ran command Message of the Day
    26.04 23:03:17 [Connect] User Fahima_3, IP 98.155.147.104
    26.04 23:03:17 [Server] INFO at java.lang.Thread.run(Unknown Source) [?:1.7.0_51]
    26.04 23:03:17 [Server] INFO at net.craftservers.prisonrankup.Updater$UpdateRunnable.run(Updater.java:580) [PrisonRankup_v1.5.jar:?]
    26.04 23:03:17 [Server] INFO at net.craftservers.prisonrankup.Updater.access$1(Updater.java:530) [PrisonRankup_v1.5.jar:?]
    26.04 23:03:17 [Server] INFO at net.craftservers.prisonrankup.Updater.read(Updater.java:542) [PrisonRankup_v1.5.jar:?]
    26.04 23:03:17 [Server] INFO at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source) ~[?:1.7.0_51]
    26.04 23:03:17 [Server] INFO at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) ~[?:1.7.0_51]
    26.04 23:03:17 [Server] INFO java.io.IOException: Server returned HTTP response code: 524 for URL: https://api.curseforge.com/servermods/files?projectIds=72819
    26.04 23:03:17 [Server] ERROR null
    26.04 23:03:17 [Server] ERROR If you have not recently modified your configuration and this is the first time you are seeing this message, the site may be experiencing temporary downtime.
    26.04 23:03:17 [Server] ERROR The updater could not contact dev.bukkit.org for updating.
    26.04 23:02:17 [Server] INFO Loaded player file for Fahima_3
    26.04 23:02:17 [Server] INFO UUID of player Fahima_3 is 8b493602-ed2a-4142-89ee-a8621208ca8c

    Sometimes the lag is so severe, the server has to restart, and kills itself forcefully..

    What is going on?
     
  2. Offline

    Gigabyte_Giant

    ...do you know of any plugin that does something using an onPlayerJoin() event? You might have a plugin that does something in the onPlayerJoin event, that is very resource intensive... Review all of the wiki/project pages for the plugins you are using, and see if they mention anything about stuff that happens on player join...
     
  3. Offline

    wowzersam

    Gigabyte_Giant Several, CustomJoinItems, SpawnTP, DragonCast, and the MOTD
     
  4. Offline

    Jaaakee224

    wowzersam Well CustomJoinItems, SpawnTP, and MOTD aren't big enough to make your server lag. Maybe DragonCast?
     
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    sfxworks

    Give us your entire log
    Post it in pastebin
    link it here
     
  6. Offline

    wowzersam

    sfxworks There is nothing else in the log out of the ordinary.
     
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    sfxworks

    It would help to see it though. I can usually spot problems like this with a log.
     
  8. Offline

    wowzersam

  9. Offline

    sfxworks

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    LHammonds

    I'll bet this is related to your other post which probably has what you need to resolve the issue.
     
  11. Offline

    wowzersam

    LHammonds I believe I fixed this issue. It had something to do with one of my plugins.
     
  12. Offline

    LHammonds

    Were you able to determine which one or did you just put the server back to 1.7.5?
     
  13. Offline

    wowzersam

    LHammonds I kept my server on 1.7.9. I believe it was with essentials spawn, or blinggrapplinghook
     
  14. Offline

    LHammonds

    Well, since you have Multiverse and WorldGuard, I don't think EssentialsSpawn is even necessary. I have no idea about the other plugin or an alternate for it.
     
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