How about someone makes a plugin world edit to transform the effect of a block, like for example mark point a and b with wooden axe then use //set trap [effect]
This post needs more detail and it should follow the format, I suggest you copy the format and edit this.
You can use WorldGuard regions + CraftBook's Potion Inducer IC to give potion effects in a radius, and the Entity Trap IC to damage entities of certain types in a radius.
Plugin category: rgg,admin tool Suggested name: WorldEditTraps What I want: How about someone makes a plugin world edit to transform the effect of a block area with the wand/wooden axe.I want these examples of effects that the block has when stepped on poison,wither,flame, explosion after so many steps,healing, etc Ideas for commands: to set the trap up,//set trap [trap effect] [number of steps to trigger the trap] [ID desired trap name] to specify who will activate the trap((if left blank it targets all entities)),//trap target [player:name,mob,animal:name] to remove the trap,//trap remove [ID/name chosen for the trap] to see the list of traps,//trap list to clone the trap.//copy trap [ID/trap name] then //paste and to toggle block damage on and off,//protect trap Ideas for permissions: op level only(unless world guard is used then by default it's admin level) When I'd like it by:I think I month is fair