Plugin category: mob, mechanics Suggested name: League of Legends PACK What I want: I'm making a map based on League of Legends. I don't know, if this worth it in one plugin, I think it's better to split it up: 1: Statistics Weapons could have attack speed, lifesteal, ect. When you attack a player, they are invunerable for a short time(about 0.5 sec), that should be taken out, to make sence of the attack speed. I'd like to make the shop like a "chest shop", so these special items should have their own ID. If you have an item in your inventory, it should add it's statictics to yours, so even if you dont hold the item, just punch or shoot with a bow, it does the same (more items=better statictics). The maximum level of the player is 18, and they get additional stats for every lvl (for example: +5 armor/level; +2 damage/level, ect...) (keep lvl on death). The players names, level, and healthbar would be written out above their head. Blue team=blue healthbar, purple team=purple healthbar. 2. Minions There are 3 lanes in LoL, and every 30 seconds minions spawn from a point, 6 minions to each lane. (in this case, the 6 minions should be 4 zombies/baby villagers and 2 skeleton archers) The purple team's minions attack the blue team's minions and champions and vise versa. They drop money and experience when killed. Idea: a block should be the spawner, and somehow with coordinates you could give their path. Ideas for commands: /create newitem <name> <price> <stat 1> <stat 2> ..... /delete item <name> /set minionwawepath <lane(1, 2, 3)> <coordinates> /set minionspawner Ideas for permissions: of course, you can only make new items, and stuff like that, if you are an admin(OP). When I'd like it by: I know it's a huge thing, so I can wait, I only need replies about the progress. Please tell me, if it's even possible! EDIT by Moderator: merged posts, please use the edit button instead of double posting.
How are you going to make difference between minions? In this case I'd use wolves beacuse you can color their collars, and for one of the team wither skeleton archers or witches. For the shop, check out shopkeepers. It sets up villagers as bartenders.
As far as i know, zombies can wear armor (no + defense), so one team's would wear diamond (or blue dyed leather), and the other purple dyed leather. I don't know if skeletons can do that, but if they can, the same should work for them too. Thank for your reply, if I'm not right with the armor thing, please correct me! And IF anyone makes this for me, please reply!
If they can become aggressive and be different colors, yes, that's a great idea! I'll update the first post, i left out something.
Ohh if I didn't have projects right now I would consider doing this, sounds like a lot of fun. And I would probably end up using wolves re-skinned as maybe colored sheep, only because wolves are a bit easier to control via code.
If you have projects, work on them . I don't want to command people to do this, just if they want to. But i'm really glad, that you think it's a fun thing .
I've actually made a "moba style" plugin. Its VERY simplified tho, and doesn't have most of the mechanics you're looking for. You can find it here, if you want inspiration. http://dev.bukkit.org/server-mods/dota-minecraft-plugin/
That's something, thank you, but all of the specials should be in one plugin, and it should create a new item (ID).
I've seen a plugin what exactly did that. It gave the item's specials, and then the plugin just stored the data about it in a file. It's not like a whole new item, it's just like an enchanted sword known by it's own ID.
When you say ID people will think you mean a completely new item. You're probably referring to the new Item name stuff you can do.
he's basically asking for a plugin just so he can make money off of this. I don't like it..... I hate when people ask for a whole server