Lag on player join/leave

Discussion in 'Bukkit Help' started by niki5051, Mar 9, 2013.

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    niki5051

    When a player joins or leaves there is a lag for about 5.5 seconds each time. I don't know whats causing it but because of it players start to leave. It wasn't like that in the beging but I can't figure out which plugins is causing it. It happens every time no matter ho many players there are online. The server has 7gb of ram and the proccesor is at 35% so the problem isn't in the resources the server has. And there are no errors in the console.

    1. What OS are you using? Linux
    2. Are you running any wrappers? Minecraft RemoteToolkit (http://forums.bukkit.org/threads/ad...on-auto-saves-remote-console-1-4-7.674/page-6)
    3. What build of CraftBukkit are you running? git-Bukkit-1.4.7-R1.0-b2624jnks
     
  2. Offline

    Onionbro

  3. Offline

    niki5051

    Hi @Onionbr,

    I don't think its because of the internet connection, cuz there wasn't a problem like that in the begining (the internet speed hasn't changed), and it happens even when there are just 2 players online.
     
  4. Offline

    GoldenGateCraft

    Same here!! It really sux, since yesterday. Its really weird didnt change anything...

    Please tell me when you have the answer! thx!
     
  5. Offline

    niki5051

    bump
    please doesn't anybody know how to fix it :(
     
  6. Offline

    Super User

    Give me a list of all your plugins
     
  7. Offline

    GoldenGateCraft

    Combat log! bitch plugin :(
     
  8. Offline

    Lolmewn

    And you say this because...?
     
  9. Offline

    GoldenGateCraft

    sorry :9 it caused 5 seconds lagg every time a player joined and i searched 3 hours non stop for it..
     
  10. Offline

    muffinjello

    Was your version of it up to date?
     
  11. Offline

    jwpwns

    Plugins i know that do this Mob arena,Outdated multiverse,outdated combatlog and config, protocolib,
     
  12. Offline

    Lolmewn

    Maybe try updating them?
    Also, you can turn on plugin-profiling in bukkit.yml, and check what plugin does a lot in onPlayerJoin.
     
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