Hi, I've changed my PermissionsEX permissions, but when I try to add a user to a group it says the same as when I typ /pex, it only shows the commands but it doesn't add the user to the group. These are my permissions: http://pastebin.com/K0L6GvJN I hope someone knows the problem and how to solve this. Thanks.
Here you have it, i use the plugin too: /pex user (player name) group set (group from the permission.yml) It works!
Hmm, neither did that work. I changed the permissions.yml to a file without other worlds, so apearantly that was where it went wrong. I don't know how I add other worlds, can anyone explain me?
http://pastebin.com/0GAWJunC that's my permissions.yml file... it's quite large, but it does have multiple worlds: world - the main world pvp - a pvp world mining - a mining world HG - a Hunger Games world that we no longer have. As far as adding in other worlds, i would just open the file and type them in manually. I'm not 100% sure where you went wrong, but i do notice a small difference between your file and mine Code: groups: default: default: true permissions: - -bukkit.command.stop - paintball.general - -pwnfilter.bypass worlds: pvp: permissions: - essentials.kit - essentials.kit.pvp - essentials.kit.ammo - essentials.kit.Uzi - essentials.kit.ump45 - essentials.kit.FAMAS - essentials.kit.stg77 - essentials.kit.DE - essentials.kit.Colt - essentials.kit.arrows - gunsplus.fire.9mmUzi - gunsplus.fire.UMP45 - gunsplus.fire.FAMAS - gunsplus.fire.stg77 - gunsplus.fire.DE - gunsplus.fire.Colt mining: permissions: - -essentials.sethome - essentials.tppos HG: permissions: - -essentials.build options: rank: '1000' prefix: '&7' notice how my file has "permissions:" before you have "worlds:" Those are the default permissions across ALL worlds... then i used the sub-heading "worlds:" + "pvp:" to customize a certain world: Add or Take away permission nodes inside that world... Like i used "mining:" to take away /sethome because that particular world will get deleted on a regular basis, and if nobody can /sethome there then it's unlikely they'll lose a build. And for "pvp:" i gave them more weapons (kits) to use. Also notice how my main world isn't listed under "worlds:" Mine works for multiple worlds... So i hope this helps.
Thank you SO much!! It finaly works But there is one thing I can't get fixed. I want to set the prefix the same name as the world, and not as the name of the group, but how do I show the prefix? I've made it the same as yours, but I don't see a prefix when I type something. PS: Sorry for my bad english, I'm dutch.
cool janoot, i was lucky enough to visit Amsterdam in 2002... it was something else! Anyways, as far as your problem... We would need a list of all the plugins that you're using... it sounds like you don't have a Chat Plugin... i use EssentialsChat, but there are a bunch of them to choose from... The Chat Plugin is actually what is going to take the "prefix: "&4[Admin]&c " from the permission file and display it to the screen. I actually encountered an issue a very long time ago where my Chat Plugin displayed the world name, and i had to disable that... i'm pretty sure it's in the config.yml for the Chat Plugin... (if i remember correctly). Code: ############################################################ # +------------------------------------------------------+ # # | EssentialsChat | # # +------------------------------------------------------+ # ############################################################ chat: # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) # Or with essentials.chat.question can override this by prefixing text with a question mark (?) # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." radius: 0 # Chat formatting can be done in two ways, you can either define a standard format for all chat # Or you can give a group specific chat format, to give some extra variation. # If set to the default chat format which "should" be compatible with ichat. # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting format: '<{DISPLAYNAME}> {MESSAGE}' #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}' group-formats: # Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}' # Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}' # If your using group formats make sure to remove the '#' to allow the setting to be read.