Essentials...

Discussion in 'Bukkit Help' started by rockonza, Feb 9, 2013.

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    rockonza

    So i got this plugin called Essentials and i was wondering... how do i make it so u cant place the following...
    lava
    water
    tnt and u cant spawn these...
    Withers
    enderdragon
    ghasts
     
  2. Offline

    MysteryManX

    Look for this, in "config.yml"

    Code:
    ############################################################
    # +------------------------------------------------------+ #
    # |                EssentialsProtect                    | #
    # +------------------------------------------------------+ #
    ############################################################
     
    protect:
      # Database settings for sign/rail protection
     
      # mysql or sqlite
      # We strongly recommend against using mysql here, unless you have a good reason.
      # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
      datatype: 'sqlite'
     
      # If you specified MySQL above, you MUST enter the appropriate details here.
      # If you specified SQLite above, these will be IGNORED.
      username: 'root'
      password: 'root'
      mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
     
      # General physics/behavior modifications
      prevent:
        lava-flow: false
        water-flow: false
        water-bucket-flow: false
        fire-spread: true
        lava-fire-spread: true
        flint-fire: false
        lightning-fire-spread: true
        portal-creation: false
        tnt-explosion: false
        tnt-playerdamage: false
        fireball-explosion: false
        fireball-fire: false
        fireball-playerdamage: false
        witherskull-explosion: false
        witherskull-playerdamage: false
        wither-spawnexplosion: false
        wither-blockreplace: false
        creeper-explosion: false
        creeper-playerdamage: false
        creeper-blockdamage: false
        enderdragon-blockdamage: true
        enderman-pickup: false
        villager-death: false
        # Monsters won't follow players
        # permission essentials.protect.entitytarget.bypass disables this
        entitytarget: false
        # Prevent the spawning of creatures
        spawn:
          creeper: false
          skeleton: false
          spider: false
          giant: false
          zombie: false
          slime: false
          ghast: false
          pig_zombie: false
          enderman: false
          cave_spider: false
          silverfish: false
          blaze: false
          magma_cube: false
          ender_dragon: false
          pig: false
          sheep: false
          cow: false
          chicken: false
          squid: false
          wolf: false
          mushroom_cow: false
          snowman: false
          ocelot: false
          iron_golem: false
          villager: false
          wither: false
          bat: false
          witch: false
       
      # Maximum height the creeper should explode. -1 allows them to explode everywhere.
      # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
      creeper:
        max-height: -1
     
      # Protect various blocks.
      protect:
        # Protect all signs
        signs: false
     
        # Prevent users from destroying rails
        rails: false
     
        # Blocks below rails/signs are also protected if the respective rail/sign is protected.
        # This makes it more difficult to circumvent protection, and should be enabled.
        # This only has an effect if "rails" or "signs" is also enabled.
        block-below: true
     
        # Prevent placing blocks above protected rails, this is to stop a potential griefing
        prevent-block-on-rails: false
     
        # Store blocks / signs in memory before writing
        memstore: false
     
      # Disable various default physics and behaviors
      disable:
        # Should fall damage be disabled?
        fall: false
     
        # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
        # They will be unable to attack users without that same permission node.
        pvp: false
     
        # Should drowning damage be disabled?
        # (Split into two behaviors; generally, you want both set to the same value)
        drown: false
        suffocate: false
     
        # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
        lavadmg: false
     
        # Should arrow damage be disabled
        projectiles: false
     
        # This will disable damage from touching cacti.
        contactdmg: false
     
        # Burn, baby, burn!  Should fire damage be disabled?
        firedmg: false
     
        # Should the damage after hit by a lightning be disabled?
        lightning: false
     
        # Should Wither damage be disabled?
        wither: false
     
        # Disable weather options
        weather:
          storm: false
          thunder: false
          lightning: false    
     
  3. Offline

    Necrodoom

    placing ghasts and enderdragons?
     
  4. Offline

    MysteryManX

    I was asking myself the same question too xD
     
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